**ARMORED UP **
Armor is a thing we used to protect our life against melee and range attacker.
In an ARMORED UP ruleset All units get +2 armor buff at the beginning of the game.
As an Attacker, I usually used either of the following to attack my enemy monster:
Magic Damage to strike to their life immediately.
SHATTER to destroy their all armor.
PIERCING to ensure that excess attacked will be deducted to the monster life.
RUST to negate the effect of Armored Up.
CRIPPLE to still damage the life of monster.
POISON @50% probability can make monster suffer -2 life once activated.
And As a Defender, I used VOID ARMOR not to avoid magic attacker strike to my monster life immediately.
REPAIR to repair damage armor.