I use Daz for all my book cover images. Every once in awhile, I hit on something that's a game changer for me. My other Daz 3D tutorial (listed above) was one of them - finding a mostly-fool-proof way to organize 3rd party content. But learning how to take a piece of clothing and make it "my own" has been another. Now, if I like the shape of the clothing (or any other prop, for that matter), I don't have to worry about it... I can fix it myself.
I've never used Daz on the Mac, so I can't comment there. I keep hoping they'll make Daz Linux-compatible because this is maybe the only program now which keeps me on Windows. I went "off" Macs due to their limited upgradability. I simply can't afford to buy new machines all the time. I loved my MacMini except for that fact. I did attempt an upgrade, but it was of limited success. I do play with the idea of making a Hackintosh at some point, but that would require me acquiring some newer install disks. I haven't bought OSX since tiger.
RE: Creating New Clothing Textures for Daz 3D - Viking Visual Art Tutorial