Here's a story about my entry to the Art Explosion contest. An unfinished ( game ) project that I felt like sharing anyway. First and foremost because I promised @juliakponsford that I should partake in it, not for the first time.
Now I think of it, I should probably have picked another week to quit drinking coffee. I didn't feel too great most of the days. And - although my mind seemed quieter than usual - it felt even harder to focus and be productive. Most of my energy went towards feeling more or less okay.
Excuses, excuses. You're just like hypersensitivosaurus ( the character in your game(s) ). True that. I mentioned before that he's based on me.
Don't you read my blog?
Now stop talking to yourself and get to the point...
No, I won't. That's just not me.
It is you. I am you too. Whether you like me or not.
Let's stop the self talk for now and return to my game and a little description of the process. More on it can be found in my previous write ups:
An Update on Hypersensitivosaurus - 4 days until deadline
Today I started on my second game - Hypersensitivosaurus - Alone in the Darkosaur
As you can read in the above two posts, if you compare them to the ( yet to be finished ) game that I will link to later, I changed quite a lot along the way. That's just my style and will probably keep happening.
No matter how many times I tell myself to sit down and think first, every now and then I just reach the point where I need to open the Bitsy game editor. From that moment onwards, I will start playing around, which often leads to forgetting what I intended to do.
When I'm really stuck, I might look for my notes though ( on paper and digital, often in several places ) and see if there's anything I can use or to remind myself what I set out to do.
LOST IN THE DARK
I considered making the game completely dark - inspired by a movie idea that I had ages ago when my camera broke down and wasn't able to record any video anymore ( just sound ) - but that way I wouldn't able to show off this cute little dinosaur and people might grow bored too soon. So I made it 99% dark,
I also felt that adding some lightness to the darkness / dark theme, by making a cute little game full of humor might be a nice touch. I might be a horror lover ( in a way ), I've always preferred comedy over stuff that just isn't fun anymore but plain sick, inspiring unstable people to possibly do bad stuff. I have long ago realized that focusing on positivity and creativity, over focusing on the horrors going on in the world, was the better option. Not that I was always able to do so though. Let's say that I tried as much as I could and I still am trying. Trying to build that muscle. I just can't help being an extremely sensitive person and I'm sure I'm not the only one out here who's like that. The best I can do to not struggle too much, is to keep my creativity and sense of humor going, preferably matching the two.
Now I seem two have found a way to do so, in game making. I'm grateful for my younger brother telling me about this tool called Bitsy. It's not easy, but probably the easiest road for me towards game making. There's still so much to learn and learning takes time. Even more for the unfocused ones among us.
I could go on and on but I'm not sure that would add anything. So - without further ado - here's the little bit of game play that I have for you so far:
Now GO PLAY HYPERSENSITIVOSAURUS - ALONE IN THE DARKOSAUR
More info on the game making that I'm using can be found here BITSY