
The PS2 was a titan of a gaming system. It brought us innumerable classics and ushered in a widespread golden age of gaming. Near the end of its life cycle, when everyone thought the lights had gone out and it could push no further, deliver no more, we got one of the best games for the system bar none.
That game is Shadow of the Colossus.
When I first heard about Shadow of the Colossus I thought two things. The first was: "How in the hell did they manage to make a game with only boss battles?" The second was: "At last! A spiritual successor to Ico!" If you don't know what Ico is, don't worry about it. Nobody's perfect.

Shadow of the Colossus sends you through a lost and forbidden land in an impossible quest to rescue a mysterious girl lain on a stone altar at the beginning of the game. The opening credits is you riding up to an abandoned temple on your loyal steed, Argo, going up the temple steps, and placing her there.
A mysterious voice appears from the heavens and gives you a quest: slay the mysterious, titanous beasts that wander through this forbidden land and he will grant your request.
And so begins 10 of the most jaw-droppingly beautiful, serene, tense, and dark hours of your life. You track down these mysterious beings, dubbed Colossi, and slay them one by one. I won't tell you too much about them or about what happens when you slay one of them, don't want to include spoilers.

Why am I worried about spoiling a game that is almost as ancient as the land it apparently takes place in? Well, because it's recently gotten the remake treatment! That means that if you haven't played the game yet now is the time. And if you have, well, I'll bet you'll still find reason to play it again.
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