If you havent seen my last post I covered some my retro hardware graphics installed for my office.
Inside What I showed is alot of work done for Indie Game Developed.
Images Contain about how I store my past work that needs urgent organizating
So I have about 5 usbs 4 sd memory cards And not shown was a 2 TB External Drive bought from 2017
I dont remember how many sprites finished for my Indie work but I remember about 20 finnished characters and 12 additional designed W-I-P
(6 years in Development -| | Needs organized work time)
That title was worked on and off 4 years and then reworked over for a very well time of 2 years
SO - that is what i had talked about last post and what I showed was my PC Specs that were very budget blocked I have not spent alot on my project
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About GameDev Life
Software released as Wiredslug
- over 6 years software self taught
solid 2d wizard have finished 40 gb - e-style from mobile creation to basic character sprite movement
-- - 38 blocked finished mobile character designed class
I have learned alot of skill to design games from very light devices and learned how to optimize over to develop fast games onto mobile from
- Unity3D great mobile optimization
- Exploring Design opportunities
- Net practice systems
- Practical 3D Environment case for execution
- Personal To-do list
Expand character class to add behaviour and action upon created
- Personal To-do list
- Mechanized construction of World
Locations and Maps Class life
Vehicles
Library objects 2d [organized gathering]
- Mechanized construction of World
- Update when project currents are going
Purpose of this is to document and calculate amounts of work output I gained and and how much I could be totaling through for schedules I could use to sort projects on.
Archadeshini
-enjoy