Photogrammetry continued
In the previous episode I used a series of photos taken by phone and a software called Reality Capture 2.0 to turn 2D information into a 3D object and it worked out beautifully! Here's the end result:
https://skfb.ly/6yFAq
This time I'll be using a series of nature photos I took in the Gardens By the Bay in Singapore to create some hyper-realistic 3D plant models - so exciting!
I hope you enjoy my stream and don't be afraid to drop any questions in the comment section! I'll be posting the results in comments, as well as in the upcoming photogrammetry posts!
Coming up:
Far Cry 5 walkthrough
More Steemit 3D Art
Unreal Engine 4 game environment creation streams

My live stream is at DLive