

Re-volt
Now here's a project I wanted to do for the longest time - take my ultimate childhood game (Re-volt) and merge it with my current favorite game (Rocket League)!
Old games, due to hardware limitations, were graphically rather simple - boxy objects with colors applied to them, that's about it. What would happen if we took an old game asset and turned it into new-gen AAA game asset? Well, lets find out!

For the purpose of this project I'll be taking the most iconic Re-volt car the "dust mite" and re-doing it for modern game engine purposes. In order to do that I'll be going through the following workflow:
- Modeling in 3dsmax
- Unwrapping UV in 3dsmax
- Texturing in Substance Painter
- Rendering in Unreal Engine 4
I hope you guys enjoy the stream! Shall you have any questions don't hesitate to drop my a comment below. Enjoy!
Coming up:
Dust Mite project streams
3D Artist workflow stream
Unreal Engine 4 game environment creation streams

My live stream is at DLive!