
Today I picked up Level 4 Pharma on my main account and Level 4 Cocina on all my alt accounts. Now that the payout structure has changed heavily in favor of the Heist I'll have to focus more on drug production.
Personally I think it is a mistake to give the Heist such a high payout in this way. It is rewarding players who are playing badly and taking short-term gains.
Overvalued Heist
The Heist exists as an escape from being attacked by overwhelming force. It is a way to prevent your account from losing everything in the event that a stronger account has targeted you. It should not be the go-to means of extracting value from the game.
That being said, rewarding accounts for drug production is not a good long-term solution either. The key to this game will be an evolving combat system that rewards players for making the correct strategic decisions. I hope the @drugwars team has what it takes. So far, they seem to be doing a good job and I like where this is going.
If it were up to me, instead of increasing the Heist payout to 3% once per day I would have created three Heists per day (every 8 hours) at 1% each. However, this is a bit much to ask for a dev team that is scrambling to scale up as fast as they can to meet bandwidth demands and fix bugs.
Regardless, I think it's pretty obvious that the payout structure will continue to change as the game evolves.

Very surprisingly, it is trivially easy to post custom JSON operations to the blockchain that can play the game. In my experience, in the world of programming, nothing works on the first try. This did; giving testament to just how simple the process is.
<h1> DrugWars Bot </h1>
Player:
<input type="text" id="author" value="edicted"><br>
Posting Key:
<input type="password" id="posting_key"
value="STM7KtxFtRj4jXcvmvbifcAzh1rXnBWJiGuTeZAyWnKBKBoZerT1G"><br>
<script src="https://unpkg.com/dsteem@^0.10.0/dist/dsteem.js"></script>
<script>
var client = new dsteem.Client('https://api.steemit.com')
var key = dsteem.PrivateKey.fromString(
document.getElementById("posting_key").value)
var data = {
id : "dw-unit",
json : '{"username":"edicted","unit":"knifer","unit_amount":"1"}',
required_auths : [],
required_posting_auths : ['edicted']
}
client.broadcast.json(data, key).then(function(result){
console.log('Included in block: ' + result.block_num)
}, function(error) {
console.error(error)
})
</script>
This script created 1 knifer on my main account on the first try.
I was thoroughly impressed so I created another knifer just for fun.
If you want to try, simply save this script as an HTML file and double click the file. You'll have to copy/paste your posting key in on line 7 and change the account name to your account on line 19 and 21 in the "data" object where it says 'edicted'.
It's been five months since I've created a tutorial for dsteem. I've been avoiding programming for quite some time for whatever reason. I think I can use @drugwars as a way to jump back into it.
Going forward I'll be creating a @drugwars script that all my followers can use directly. All you'll have to do is copy/paste the code into an HTML file and run it. I'll be setting up timers so we can build stuff at 4AM without having to wake up. Stuff like that.