A Galactic makes a bet with two humans. They could not team up with any other human, they could not use any tech other than the basics they and the Galactic agreed upon, and the Galactic had a 2 day head start. The bet? That the humans could not find and catch them within a 7 day time limit. Hell of a game of "hide and seek" to be had. -- Anon Guest
Minimum public standard tech. No social contact with other Humans. Two days' head start. No hiding in the Edge or Deregger territories. To make sure no other Humans spoke to them, Humans Raf and Ryff put the news out on the infowebs. Since all Humans love to win, the rest of the Humans in the alliance avoided them like the plague.
They never needed the help, anyway.
Port airlock securicams could be accessed anywhere. Even with additive and subtractive disguises, even with altered livesuits, that was enough to check that the passenger manifest really included Hitchhiker Qays, and whether or not she was going that way.
Another method they used to track her was through niche treats. Little favourites and habits. Variations on her name, or some other aspect of her personality. The Humans even had a song about it. The way you walk. You talk. Your smile. Your style... and so on.
If a Human knows their target, they can track them anywhere. It's all the little things that give them away.
The betting pool commenced the instant that Raf and Ryff began their search.
They managed to narrow down Qays' last confirmed location in one day. They got there in three. And found her after two more.
This, as far as the rest of Humanity was concerned, about an average run.
[Photo by Anna Rozwadowska on Unsplash]
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