I blame the stores that allow individuals to buy all or most of the product available instead of using a one per person policy. Scalpers are just being smart and abusing a flawed system.
As for the underproduction aspect, with the NES Classic it always seemed like a limited thing to me based on the promotion surrounding it, but most people interpreted it differently and were then shocked when it was sold out everywhere, so maybe I'm just wrong.
Nintendo has said they will produce many, many more SNES Classics in an attempt to actually meet the demand, and will end production at the end of the year, so this is a very different approach from the get-go. NES Classic was limited in number (and they miscalculated what that number should be), while SNES Classic is time-limited. Bottom line, they are both limited releases, on purpose, and I don't feel like Nintendo has been misleading people into expecting it to be massproduced - we did that to ourselves. I just wish they had publicly stated how many NES Classics they would produce before release, so it would have been 100% clear it's a limited release. The rest is unfortunate circumstance. TOO much public interest, too easily exploited by scalpers...that's just what hype does. Let's see if they will do limited better with the SNES Classic.
Switch, to me, is proof that they aren't underproducing to fuck over their fans. Yes, it is also facing shortages in a few countries (was no problem picking one up on release date without preorder here), but they have upped production significantly and even flew additional devices in for massive extra cost when they realized they miscalculated demand.
RE: The Blame Game - Internet Scalpers