

Assassin's Creed Syndicate
Welcome back to your weekly game fix here at ADSactly, this week we are taking a trip back to one of my most loved game franchises, Assassins Creed.
The games have always been really well rounded, with a good balance of all aspects that make it a wonderful experience to play. If you are the kind of casual gamer who mostly just plays the main story, this is an amazing game and you will feel like you have gotten your money's worth. Then for those of you who have a tad bit of O.C.D and who want to complete everything, much like myself, Assassin's has got you covered. All the games in the franchise have side quests for days, and one can easily get lost for ages solving puzzles and hunting down those annoying treasure chests scattered all over the world. I must say, I am very proud to have fully completed every one of the Assassin's Creed games that I have played. The only exception to my Assassin's accomplishments is the last game, Origins, which also happened to be the second game I reviewed for the Adsactly blog, you can check it out here.


So before I get really deep into Syndicate, I feel I need to come clean about my last Assassin's experience.
I will say that the last game Assassin's Creed Origins did miss the bar somewhat, looking back now, when I initially wrote the review I had only been playing the game for a few days and the nostalgia was still very strong. Just for the record I also very much blame Christmas for making everything all festive and exciting. I have since very much changed my opinion on Origins, early game was great as you discover the new world and all the lore that comes along with it. The disconnect I think was the unrelatable history in which Origins was set, early Egypt during the Ptolemaic period around 47 BC to be precise. The driving force behind most of the Assassin's games is the historical aspect, and how the story weaves in between actual historical event and fantasy. This becomes seemingly a little harder when most of what we know about this timeline is mostly fragments that have been pieced together by historians. This in my opinion makes it just another story, and looses that connection to reality that all the other games in the series had.



Our story this time begins with the Helix player in present day, who is tasked by the Assassin Brotherhood to relive the memories of twin Assassins, in order to track down a Piece of Eden hidden in London.
Once inside the memory, the year is 1868 somewhere outside of London and here is where we meet our protagonists, Jacob and Evie Frye. Both of the twins are on separate missions tracking down the Templar's who have a Piece of Eden in their possession. Jacob is tasked with assassinating a corrupt factory boss and finding out how deeply infiltrated the Templars have become in London. Evie tracks down an occultist who might have the sacred object, upon sneaking into a Templar lab, she find the Piece of Eden being experimented on. She assassinates the occultist, who before dying tells Evie that a prominent Templar knows of a second, more powerful Piece of Eden hidden in London. Before she is able to retrieve the first object, it becomes unstable and explodes, Evie makes it out just in the nick of time. The twins meet up and decide to disobey the direct orders of the Brotherhood and go to London to take car of the Templar problem. The Frye twins have very different ideas on how to liberate London, Jacob advocates that they take the fight straight to the Templars, while Evie advises they find the Piece of Eden first.



"The Creed of the Assassin Brotherhood teaches us that nothing is forbidden to us. Once, I thought that meant we were free to do as we would. To pursue our ideals, no matter the cost. I understand now. Not a grant of permission. The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism. No higher power sits in judgement of us. No supreme being watches to punish us for our sins. In the end, only we ourselves can guard against our obsessions. Only we can decide whether the road we walk carries too high a toll. We believe ourselves redeemers, avengers, saviours. We make war on those who oppose us, and they in turn make war on us. We dream of leaving our stamp upon the world... even as we give our lives in a conflict that will be recorded in no history book. All that we do, all that we are, begins and ends with ourselves." - Arno Dorian



Assassin’s Creed Syndicate in my book is probably the most fun I’ve had with an Assassin’s game since being the pirate Edward Kenway from Black Flag.
The two games rank right at the top of my Assassin's Creed ladder, the game has a brilliant and humorous undertone and for the most part nothing is taken too seriously. The absolute best part of the game for me was, the Charles Dickens side-missions. Where you accompany the novelist to expose fraudsters, catch hypnotists, visit London's most haunted house, and even have a really awesome supernatural encounter.
London itself was masterfully brought to life, although at first it felt rather ugly as most of the slums where you start off is this grimy, industrialized part of the city with the poorest of the poor. Then as you explore more you find London’s legendary train stations and its magnificent cathedrals, walking through the foggy street at night has a very Sherlock Holmes mystery feel, and I love that.
The game is pretty much the same as what we have come to expect from an Assassin's game, with a few new additions. You can now commandeer a horse and buggy GTA style, and there are even races to take part in. What I really loved is the brand new grapple gun, which makes scaling those tall buildings a lot faster and easier. I have very little to moan about, and seeing as I played this a while back, I can't think of a single negative aspect, which is a good thing.


Assassin's Creed Syndicate is an action-adventure game developed by Ubisoft Quebec, the same folks who are to blame for all the games in the series, save the first two.
The game was released on October 2015, and is available for PlayStation 4 and Xbox One, and on Microsoft Windows. I played about three hours of it yesterday just to get a feel for it again, and Syndicate is still up there with games that were released this year. Seeing as this is already almost three years old, chances are you will find this for dirt cheap at your local game store and online. This will be the ninth major installment in the Assassin's Creed series, and the successor to 2014's Assassin's Creed Unity.
I give Assassin's Creed Syndicate a rating of 9/10

In case you missed it, here is the previous game review

Thanks for popping in, hope you liked the post. Please leave me your thoughts and or opinions in the comments below, have a beautiful day.





Game review for ADSactly by MorkRock
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