Welcome to another IBT Survival Island regular progress report - these updates will be posted weekly if possible. All images here are original and built from scratch for our new Steem SMT game.
The above image is the concept char from the actual game being built - IBT Survival Island
Another quick update this week, but hopefully enough to provide evidence of progress and gather more interest. These update posts are to get feed back and ideas from Steemians just as much as to provide a journal like insight of what it takes to make an off platform downloadable Steem rewards game, that uses SMT tokens which provide exclusive benefits.
Please keep in mind this is not a team of Pro Programmers making this and it's not a professional Steem game like drugwars or Steemonsters so no promises guys; still those who know me and played IBT know I don't give up easy... we are doing our best to push boundaries and explore what can be done with Steem and SMT's. Discussions continue around how to get the game distributed, for the moment we are still looking at downloading it via STEAM (A popular online supplier of PC games) as a fully playable free Educational demo. What ever happens this won't be a 'pay to win' game. It's possible there maybe a pay for DLC, but I'm trying to work out how to make SMT token holders benefit here as well. It's certainly a big undertaking.
So some work was also been done to produce our first critter, this is an Australian Black Crow
The above image is from the actual game being built - IBT Survival Island
This week has mainly been about trials and learning more about the UE4 editor. A few real life struggles with capturing in game sounds as well. I managed to get some time in the Adelaide hills to capture some ambient in game sounds of the Aussie bush, but I have to learn sound editing software as well...anyways these real 'bush sounds' will help build authentic Aussie Island feel.
A bit more time was spent on working with API calls and blueprints, which is basically the most simplest way of interacting with the Steem blockchain...but if your a teach yourself hack, it is anything but simple hehe.
A fair amount of lost hours have gone into working out how to stack items in that all important inventory. This stuff is critical to being able to pull this game off, but happy to says some success here.
How can you help?
- If you had a lucky week trading the crypto (I never do - I'm a hopeless investor), feel free to sponsor with some Steem (Those who know me, know I am trust worthy - and you can clearly see in previous IBT on the block chain I've ensured 100's in Steem prizes have gone out fairly). Anything received I will put it in my savings account ready to move to the soon to be created community account. Alternatively you can support via fundition here: https://steemit.com/en/@lordnigel/l6mjz3r5q
- This week people can help by telling me if you think it looks like an Australian Black crow or how it can be improved?. Let me know in a comment below and we will try to improve. There are many things of use in the Aussie bush environment, but right now we are just looking at getting animal animations working.
That's it for this weeks update, until next time take care and happy steeming!
Any liquid Steem raised from upvotes from this post will be transferred to my savings account, which will be used as part of future IBT Survival Island prizes (Either to power the community account or for direct transfer for Educational rewards in game). While I'm trying to setup a variety of sources to fund/build the reward system every upvote helps, but totally cool if you need it more then I do - keep it and just drop us a comment to show interest :)