I've checked Salt & Sanctuary, though I haven't played it extensively. That's a good example of how these design principles can be applied to different kinds of games - and metroidvanias are a great genre to try that!
I've checked Salt & Sanctuary, though I haven't played it extensively. That's a good example of how these design principles can be applied to different kinds of games - and metroidvanias are a great genre to try that!
RE: GameDev Project: Dark Souls Retro JRPG