Yesterday we celebrated our three-month anniversary. Let's revisit our journey thus far:
- Announcement (03.04): Unveiling of the Golem Overlord project.
- Release (07.04): Official launch of Golem Overlord.
- Milestone (09.04): Within 48 hours of release, we welcomed 1500 players.
- First Event (10.04): Launched our first in-game event.
- Scavenging Change (12.04): Overhauled scavenging calculations.
- Introduction of Guilds (16.04): Guilds became part of Golem Overlord.
- Leveling Rework (18.04): Introduced the prestige system and a leveling rework.
First Poll (27.04): Conducted our first poll about raising the minimum burn to 80%.
Battle Overhaul (24.05): Updated battle mechanics to improve the gameplay.
- NFT Announcement (20.06): Announced the integration of NFTs into Golem Overlord.
- Background NFT Release (24.06): Released our first background vista NFTs.
- Shop Launch (26.06): Launched our shop with Background Crates.
- Shop Redesign (28.06): Updated the shop layout and design.
- First Animated Background (30.06): Launched our first animated background.
- New Nav & Layout Changes (02.07): Introduced layout changes and a new nav.
- Animated Background Voting (05.07): Introduced the voting system for animated backgrounds.
- Market Launch (08.07): Launched the market platform.
We have made remarkable progress in the first three months, despite me facing health challenges for over a third of that time. The upcoming boss battles 0.5 after my vacation and future enhancements are eagerly awaited. Onward to more adventures!