Again here I bring my participation this week in the weekly challenges of Splinterlands, brought by the great community of Hive in which I plan to be more active on a recurring basis in order to present more battles, much more interesting for the community and enjoy it, I plan to improve my format more and more and thus present a great battle in Splinterlands.
For my confrontation this week, I bring a pretty brutal and cool battle, which has a great background each other, where you can see many aspects of the game and how to deal with them, it is noteworthy that the splinter that I use for this battle, I personally love it, considering it one of the best in the game really, with nothing more to say let's play.
My Battle Rules.
Mana:
29
Basic rules:
It is quite strange to present a confrontation without any rules or rules of battle, which are quite limiting in terms of formulating a strategy, but in this case it is so, we have total freedom in splinters and formations.
My Battle
We started the battle, as always looking for weaknesses in the enemy defense, to formulate a game strategy that allows us to win the battle, this is a totally essential factor when facing rivals, since in this way we will get all kinds of information about it, so we can devise our strategy.
In the projection that my opponent was bringing, he was playing with a very interesting and powerful game formation, recurrently using ranged attacks coupled with improvements with the summoner and support cards, elements that are quite annoying when playing, as they give great advantages in the field.
To deal with this, I focus all my attack on a single point, so as to eliminate all his cards one by one and give this opponent a worthy defeat, I start this attack using a tank in first position quite powerful which gives me a great advantage in the field, to make a comparison to what would be his tank, which I expected to be extremely powerful.
In my line of attack, I choose to focus solely on a magical attack combined with a support card, while a trap card to give more power to my formation, card that I use a lot the truth, I have a great affection and is quite useful, my support card is also one of the most effective of the terrestrial splinter, this card has the power to heal the tank in first position, while attacking.
Victory Conditions
Mana:
This is something totally essential in battle, knowing how to manage it and choose the cards for the confrontation is something fundamental, since we need to make a good choice to not waste it in cards that are not effective, I consider that in this I had good performance.
Statistics Reduction:
This was something for me a little worrying, since my opponent once used a summoner that reduced the magic attack, something that if I did it would make my battle more difficult, in this factor I succeeded since I did not use it.
Increased defense:
Something that was quite clear to me, was that my opponent would use a card to increase his defense or life points, which he did, but it didn't work very well, since my magic attack hits directly to the life points.
Alignment
Obsidian
We select the favorite summoner for this confrontation, bearer of a great scepter of nature, this incredible summoner is responsible for giving direction to the battle, it has a very powerful ability, increasing by +1 point of magical attack to all my cards, which for this battle would be important, since most of my attacks would be of this type, the cards that would be enhanced would be at all more effective, increasing my offensive in a big way.
Unicorn Mustang
Card chosen for the first position, with a great power of fire and resistance, this monster is one of the best tanks in the splinter of land, it comes galloping to the field of confrontation with a great design and a luminous horn ready to lunge, destroying anyone who crosses its path, Its ability called Void greatly reduces the magical attacks that are inflicted to this card, which is very good although for this battle would not be very useful, but as a defensive element its stats say much more, since it has 3 points of melee attack with 4 of speed, which is very good, therefore this monster can attack and defend in a wonderful way.
Furious Chicken
Presenting again my trap card to the field of play, with 1 point of speed and the same in life, this card has a very big function, since it has no skills for attack or defense, only maintains a great utility, to give one more blow to the enemy, which in a battle could be decisive to obtain the victory.
Khmer Princess
Starting my attack formation, we have this incredible card called Khmer princess, a monster of excellent stats which are quite basic but effective in battle, without having any kind of skill, this princess is responsible for attacking in a great way to the enemy ranks, taking advantage of the momentum of the summoner to give a quite considerable magic damage, this element is something complementary to my formation and a good card to start this confrontation.
Elven Mystic
We continue with our offensive structure, in which I present my monster in fourth position, with very similar characteristics to the previous card, this hooded man has no ability, only uses the summoning effect that is taking throughout the battles to give a big twist to things, with its statistics of 1 point of magic attack in company of two of speed and 3 of life, this card is another of my magical attackers chosen for this battle, facing without any fear of the opponent,
Goblin Psychic
My support card and chosen for this confrontation, a monster of the most useful to fight, this card is responsible for supporting the one in the first position, with its ability Tank Heal, this heals the same amount of damage done each round, increasing the resistance of the monsters greatly, giving my tank in first position, more chances to get the victory, its stats lie in having 2 points of magic attack increased to 3 thanks to the summoner, in addition to having 3 points of life, its only moderately fragile point is that it only has 1 point of speed, making it quite slow.
Regal Peryton
Finishing this attack structure, we have one of the fastest cards that are in the sliver of land, a flying element, with winged deer design, this card has a great ability in company of good features, its ability Flying gives you an increase in the chances of dodging melee attacks or distance, thus making it a difficult monster to hit, its statistics are quite good, since it has 5 points of speed, 6 life in company of 1 point of magic attack. A great item to close.
Strategy
I consider that my formation worked in an excellent way, proposing great punches and a high amount of defense and speed, with which my opponent could not do anything to stop it, in this way we managed to obtain a great victory without any doubt. Thank you very much for reading and See you another time.
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