Over the past few years, I have noticed that the use of virtual reality or VR is increasing all around us. Previously limited to the world of gaming or cinema, this technology has now entered our fields of education, the medical sector, and even social communication and scientific research. I myself have used a VR headset a few times, initially just out of curiosity, but over time I realized that its potential is truly extraordinary.
The use of VR in the medical field has really amazed me. Suppose, a doctor who is practicing complex surgeries can practice repeatedly in VR, without harming the patient. A friend of mine, who is studying medicine, said that the experience of seeing the internal structures of a patient's body in VR has helped him much more than reading books. In my own experience, VR can be a really great tool for education, if used correctly.
But as everything offers benefits, it also raises some questions. If VR becomes an essential part of our daily lives, such as spending hours on our phones or computers, can it be harmful to our brain function, attention, and physical health? I myself once tried to spend quite a long time in VR, and experienced problems such as dizziness, eye strain, and even losing track of time.
Another aspect is creativity. VR expands our world of imagination, but at the same time, if it becomes a substitute for our real creativity, will it reduce our freedom of thought? I have seen many friends spending hours in VR, but their interest in any project or work in the real world is decreasing.
From my own experience, VR has brought tremendous potential on the one hand, but on the other hand, it is also a warning sign for us. At the right time, with the right use, it can enrich our fields of education, research, and entertainment. But if we waste time unnecessarily, become disconnected from real life, its effects can be harmful to our physical and mental health.
All in all, VR to me is a kind of ambivalent world with incredible opportunities and potential, with some caveats. I believe that the most important thing is to set the limits according to our own experience. If VR enriches our lives, then it can really be a big break for technology. But if we lose control under its pressure, then it will just become like an addiction.