Hey!
We have the “Back to Basics” rule for this Weekly Challenge, so let’s see what’s up!
Back to Basics
Quite a boring rule this one: Monsters lose all of their abilities. Monsters, not Summoners, so what is the approach?

Considering that you cannot use any skill, the only thing that matters here are stats and any buff/debuff your Summoner may apply.
My way of playing here has always been quite simple; select Monsters with the highest amount of Health points and highest amount of attack power, preferably Magic, and position them from the highest constitution to the lowest.
Speed is important, but since there are no abilities present that make a Monster particularly evasive, such as Flying or Dodge, is not as relevant as usual, at least in my opinion.
There isn’t much else to say here… combine lots of Health with lots of attack power and adapt to the situation, of course.
Battles
Battle #1
Ruleset
Battle Analysis
Since the “Back to Basics” rule is so… basic…, I won’t be explaining the position of my cards, I’ll just analyze the battle. Both were done in the same tournament. Splinterlands Novice tournament, all Modern sets allowed, no Legendaries.

This was an interesting fight, thanks to the ruleset and thanks to my opponent’s thinking; the Back to Basics rule, but with no Magic and the Rebirth ability. Doing the math, the amount of hit points and firepower on my team is greater than my opponent’s, however I lost because of the trick he pulled out with the Clockwork’s and the Imperial Knight’s Armor.
When a Monster Resurrects it’s Health points are at one point, but their Armor is maxed, so as you can see it’s a great advantage, since your Monsters become a bigger nuisance to the opposing team. This time it worked great for him, because there was a no Magic rule.
Not much else to say, I should consider doing something similar next time.
Battle #2
Ruleset
Battle Analysis

Here’s what a regular “Back to Basics” battle tends to look like. Both players usually use a pure Magic team and, as you can see, both my opponent and me have very similar lineups. Doing the math, I have 15 points of Magic in total, while my opponent has 14, but my opponent has 31 points of Health in total, while I have 27, thanks I would say, to his Suidae Shaman.
Besides from that card I don’t own, I think he positioned his cards very well, taking good care of his heavy hitters.
And so I lost, I don’t think there is nothing else worth mentioning, since this rule is a combination of H.P. and attack power.
Thanks for reading!