Fuente / Source
Estas imágenes han sido mezcladas por mà / These images have been mixed by me.
Saludos a toda la comunidad de #Splinterlands, hoy pude ganar gracias a "Ulundin Overseer"
que otorgo "flank" a "Grimbardun Fighter" y le permitió atacar desde atrás.
Uso un team "Earth" y me enfrente a un team "Fire" jugado por "rutherford81", es una batalla de "mana 46"
y solo sin los monstruos del elemento "Water".
Greetings to the entire #Splinterlands community, today I was able to win thanks to "Ulundin Overseer,"
which gave "Grimbardun Fighter" a flank and allowed it to attack from behind.
I used an "Earth" team and faced a "Fire" team played by "rutherford81." It was a "46 mana" battle,
and only without the "Water" element monsters.
Ruleset: "Holy Protection"
Esta regla de batalla establece que todos los monstruos tendrán "Divine Shield", esto significa
que los monstruos estarán protegidos del primer ataque, porque el daño que reciban será 0.
Y cuando nuestro monstruo sea revivido, el "Divine Shield" también se aplicará.
Los ataques con "blast" pueden remover el "Divine Shield".
Otra forma para combatir esta regla de batalla es jugar con monstruos que tengan "twin strike".
También es importante que nuestro equipo tenga buena velocidad.
This battle rule states that all monsters will have "Divine Shield." This means that monsters will be protected from the first attack, as the damage they receive will be 0.
And when our monster is revived, the "Divine Shield" will also be applied.
Blast attacks can remove the "Divine Shield."
Another way to combat this battle rule is to play with monsters that have "Twin Strike."
It's also important that our team has good Speed.
Uso un team con ataque mixto
Mi arconte es "Kaylia Silverleaf" que reduce el ataque mágico de enemigos en -1 y otorga "execute" a los monstruos
que compartan el linaje "Elf".
Mi tanque es "Ulundin Overseer" de alto costo mana pero con gran salud y armadura, no posee ataque alguno,
su habilidad "flank" le permite otorgar "reach" a "Grimbardun Fighter" que podrá atacar desde su ubicación, este es un neutral con gran poder de ataque, su habilidad "shield" le permite ser muy resistente a los ataques "melee" y "ranged".
Mi tercer monstruo es "Thanalorian Blade", un oportunista con linaje "Elf" por lo tanto ganará "execute", se encargará
de atacar al enemigo más débil.
I'm using a mixed attack team
My archon is "Kaylia Silverleaf," who reduces enemies' magic attack by -1 and grants "execute" to monsters
that share the "Elf" bloodline.
My tank is "Ulundin Overseer," who has a high mana cost but great health and armor. He has no attacks at all.
His "flank" ability allows him to grant "reach" to "Grimbardun Fighter," who can attack from his position. This is a neutral monster with great attack power. His "shield" ability makes him very resistant to melee and ranged attacks.
My third monster is "Thanalorian Blade," an opportunist with an "Elf" bloodline. Therefore, he will gain "execute" and will be in charge of attacking the weakest enemy.
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Ubico un mágico, un "headwinds" y un "immunity" atrás.
Aquà tengo a "Blackmoor Wild Elf" con "camouflage", se mantendrá oculto hasta que llegue a la primera posición,
como es del linaje "Elf" ganará "execute".
Casi al final tengo a "Anachron Bolter" con "headwinds" reducirá el ataque "#ranged" de enemigos en -1 y ganará "execute"
por ser un "Elf".
Y mi último monstruo es "Blackmoor Nymph", un mágico con "immunity", no se verá afectado por el veneno.
I place a magic, a headwind, and an immunity at the back.
Here I have "Blackmoor Wild Elf" with "camouflage." It will remain hidden until it reaches the first position.
Since it's an Elf, it will gain "execute."
Almost at the end, I have "Anachron Bolter" with "headwinds." It will reduce the enemies' "ranged" attack by -1 and gain "execute"
because it's an Elf.
And my last monster is "Blackmoor Nymph," a magic with "immunity." It won't be affected by poison.
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Me enfrento a un team "Fire" con ataque "melee" y mágico
Su arconte es "Barthalamas" que aumenta la velocidad de sus monstruos en +1.
Su tanque es "Drybone Megalodon", posee excelente ataque, buena salud y armadura.
En la segunda ubicación está "Drybone Hobgoblin" un dorado con "reach" e "immunity", podrá atacar desde la segunda posición y será
inmune al veneno.
En la tercera ubicación está "Emberguard", un mágico con "demoralize", se encargará de reducir el ataque "melee" en -1 de mis
monstruos.
En medio tiene a "Torch Vizier", un "opportunity" que atacará a mi monstruo más débil.
Casi al final está "Chaos Evoker", se trata de una hechicera dorada con "blast", su ataque mágico lastimará a mi lÃnea de
fondo. Y su último monstruo es "Great Bear Druid" con dos tipos de ataque.
I'm facing a "Fire" team with melee and magic attacks.
Their archon is "Barthalamas," which increases their monsters' speed by +1.
Their tank is "Drybone Megalodon," which has excellent attack, good health, and armor.
In the second slot is "Drybone Hobgoblin," a golden monster with "Reach" and "Immunity." It can attack from second position and is immune to poison.
In the third slot is "Emberguard," a magic monster with "Demoralize." It will reduce my monsters' melee attacks by -1.
In the middle is "Torch Vizier," an "Opportunity" that will attack my weakest monster.
Almost at the end is "Chaos Evoker," a golden sorceress with "Blast," whose magic attack will hurt my backline. And their last monster is "Great Bear Druid," with two attack types.
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Ronda 1
El primero en atacar es "Chaos Evoker" porque su arconte "Barthalamas" aumentó la velocidad de sus monstruos.
"Drybone Megalodon" está muy débil y espero acabar con ese tiburón en la siguiente ronda.
Mientras que "Ulundin Overseer" está muy sólido y solo su armadura está por desaparecer.
Round 1
The first to attack is "Chaos Evoker" because its Archon "Barthalamas" has increased the speed of its monsters.
"Drybone Megalodon" is very weak, and I hope to take out that shark in the next round.
Meanwhile, "Ulundin Overseer" is very solid, with only its armor about to disappear.
Ronda 2
"Anachron Bolter" se encarga de abatir a "Drybone Megalodon" gracias a la habilidad "execute".
Luego "Thanalorian Blade" se lanza contra "Chaos Evoker" y lo deja muy débil entonces se activa "execute" y
"Chaos Evoker" es sacado del juego.
"Blackmoor Nymph" lanza su bola de magia y doblega a "Drybone Hobgoblin" quien es enviado al cementerio de monstruos.
Round 2
"Anachron Bolter" takes down "Drybone Megalodon" with its "Execute" ability.
"Thanalorian Blade" then charges at "Chaos Evoker" and weakens it. "Execute" is activated, and
"Chaos Evoker" is removed from play.
"Blackmoor Nymph" fires its magic ball and defeats "Drybone Hobgoblin," which is sent to the Monster Graveyard.
Ronda 3
"Torch Vizier" logra aniquilar a "Blackmoor Nymph", ahora mi ataque desde la lÃnea de fondo ha disminuido, pero todavÃa tengo superioridad en unidades.
"Emberguard" se encuentra muy débil y en la siguiente ronda estoy seguro que sucumbirá.
Round 3
"Torch Vizier" manages to annihilate "Blackmoor Nymph." My backline attack has decreased, but I still have a unit advantage.
"Emberguard" is very weak, and I'm sure it will succumb in the next round.
Ronda 4
"Anachron Bolter" está imparable y ahora se encarga de aniquilar a "Emberguard" que estaba muy débil.
Después "Thanalorian Blade" es elegida para ejecutar a "Torch Vizier".
Solo queda en pie "Great Bear Druid" sin chances de ganar pero en la ronda final logra derribar a "Ulundin Overseer"
que fue una gran muralla para enemigos.
Round 4
"Anachron Bolter" is unstoppable and now takes charge of annihilating the very weak "Emberguard."
Then "Thanalorian Blade" is chosen to execute "Torch Vizier."
Only "Great Bear Druid" remains standing, with no chance of winning, but in the final round it manages to take down "Ulundin Overseer,"
which was a great wall for its enemies.
¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?.
Mi estrategia dio resultados, "Kaylia Silverleaf" fue muy útil al otorgar "execute" a mis monstruos con linaje "Elf",
que lograron eliminar a los enemigos más débiles con mayor rapidez.
Mi tanque "Ulundin Overseer" fue una gran barrera que murió recién en la última ronda y además permitió que "Grimbardun Fighter"
ataque desde la segunda ubicación y hacer mucho daño al tanque enemigo.
La próxima vez usaré un team "Water" con ataque mixto.
Mi tanque será "Commander Slade" si tengo suficiente mana, pero sino ubicare a "Giant Alpine Skink", una unidad con "shield"
que será muy resistente a los ataques fÃsicos.
Ahora si la batalla es de mana bajo usare a "Halfling Refugee" en la primera posición porque tiene gran salud a un costo
mana de 1.
Si la regla de batalla "Are You Not Entertained" está activa, buscaré usar a "Relenor Cleaver", un monstruo "gladius" para
que ataque desde la segunda posición gracias a su habilidad "reach" y cuando aniquile a algún enemigo se volverá más fuerte
gracias a su habilidad "bloodlust".
Strategy work? What will you try differently next time?
My strategy paid off. "Kaylia Silverleaf" was very useful by granting "Execute" to my Elf bloodline monsters,
which managed to eliminate the weaker enemies more quickly.
My tank, "Ulundin Overseer," was a great barrier that only died in the last round and also allowed "Grimbardun Fighter" to attack from the second location and deal a lot of damage to the enemy tank.
Next time, I'll use a "Water" team with a mixed attack.
My tank will be "Commander Slade" if I have enough mana, but if not, I'll field "Giant Alpine Skink," a unit with a "Shield" that will be very resistant to physical attacks.
Now, if the battle is low on mana, I'll use "Halfling Refugee" in the first position because it has a lot of health at a mana cost of 1.
If the "Are You Not Entertained" battle rule is active, I'll try to use "Relenor Cleaver," a "gladius" monster, to attack from the second position thanks to its "reach" ability. When it kills an enemy, it will become stronger thanks to its "bloodlust" ability.
Si aún no juegas "Splinterlands", puedes registrarte con mi enlace. If you don't play "Splinterlands" yet, you can sign up with my link.
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