~Lore of The Astral Entity~
Before we start taking about the battle, let's talk about the monster first. For those who loves a story, i bring you the lore of the Ifrit Rising
From the shadows and the ether comes an eldritch entity known only as the Astral Entity. It is a celestial being that drifts through rifts in reality, searching for new planes and realms. There are almost no recordings of the Astral Entity in the athenaeums of the Splinterlands, but if one was to search through forgotten scrolls in the cobwebbed corners of ancient libraries, one would find the briefest mentions of this being. Snippets from across the centuries mention a humanoid shape made of cosmic energy. No one knows where it came from or what it wants, but it has only been recorded doing one thing: observing.
In spite of this, death always seems to follow the Astral Entity’s arrival. Clans and nations go to war. Crops wither, livestock become ill or infertile, and famine ravages the land. Droughts, plagues of locusts, and violent storms bring empires to their knees. And when it’s over, the Astral Entity vanishes without a trace.
When the Chaos Legion invaded the Splinterlands, the rift they opened echoed across realities. This drew the attention of the Astral Entity. It was able to slip through the rift undetected and explore this new world.
It witnessed a world rich in mana, with diverse people and dramatic landscapes. It also witnessed a world crushed by the grip of the powerful Chaos Legion and their leader, Silus of the Rift. The Astral Entity observed the battles, the people suffering, and all the death, but it did nothing to intervene. What it did do was learn. It learned the strengths and weaknesses of not only the Splinterlands, but of the Chaos Legion, as well.
The time may come when the Astral Entity chooses a side. Whatever choice it makes will be purely for its own gain and based on all it has learned from its eons of passing through the rifts.
Source: Splinterlands.com Lore
General Information About Astral Entity
This legendary summoner is able to bring lv 3 common, lv 2 rare, lv 2 epic, and lv 1 legendary monsters on his 1st level which is the max lv for bronze league. On his 2nd level, he could bring lv 5 common, lv 4 rare, lv 3 epic, and lv 2 legendary monster to cope up with max level allowed on silver league. On 3rd level, he could bring lv 8 common, lv 6 rare, lv 5 epic, and lv 3 legendary monster for competing on gold league, and on 4th level, he could bring max level for all monsters. Astral entity cost 6 mana, but having 3 abilities to help the team. -2 Armor debuff for all enemies, evade, and ressurection ability which makes him a great summoner for physical battle.
Formation
Battle Link: https://splinterlands.com/?p=battle&id=sl_7cd18a3d609337358243908e930d7248
My Lineup's Explanation :
Before we discuss about the formation, here is the rules for this match
Back to Basic : All abilities are disabled from monsters
Melee mayhem: All melee attack monsters are able to attack from any position.
Up Close & Personal : Only monster with melee attack are available.
40 mana cap: Medium high mana cap, suitable for Astral Entity. Let's bring him on !
Splinter available : All splinters except earth are available.
Position | Card | Ability | Strategy |
---|---|---|---|
Summoner | ![]() | -2 Armor, Evade, Ressurection | Since there is only melee monsters are available without any abilities from monster, all of his buff are really useable on this match. |
Tanker | ![]() | disabled | Unlike the health, armor are fully ressurected. This means this monster is like having 2 health and 18 armor now ! |
2nd Monster | ![]() | - | 2 mana cost with 3 health and 2 armor for wasting enemies attack while helping giving 1 attack from 2nd position. |
3rd Monster | ![]() | disabled | 5 speed to combined with evade to get enemies missed their attack. Having 7 health and 3 physical damage as well to help attack from behind and survive some rounds. |
4th Monster | ![]() | disabled | another monsters with high speed to waste some attack by enemies. Helping land 1 attack as well from behind. |
5th Monster | ![]() | disabled | Main hitter with 5 physical attack. Having 6 armor and 8 health as well to makes him a tough monster. |
6th Monster | ![]() | disabled | Another hard hitter with 5 attack but having 0 armor, that's why i put him on last position to be the last survivor. |
Does My Strategy is Worked ? :
The battle scene are also shown on gif below:
On the very first round, both team got their buff from their own summoners. Next thing is doing the attack based on the speed. Only enemies tanker got eliminated this round as enemies got 4 of 6 attack missed thanks to evade buff by Astral Entity. It's 6 vs 5 for me now !
On 2nd round, enemies squid got eliminated, while my skull is lucky enough to evade 2 attack this turn. It's 6 vs 5 for my team in the end of 2nd round.
At 3rd round, my skull got eliminated after getting hit 3 times, but soon got resurrected by the astral entities and back alive with 9 armor again ! Enenemies shark is eliminated as well this round which makes my team on 6 vs 3 situation at the end of 3rd round.
On 4th round, enemies deeplurker and the pelacor bandit is eliminated and xenith monk could help to stand against my team that still on complete formation and it's an easy win for my team at 5th round ! None of my teams got eliminated !
Discuss About Astral Entities :
Conclussion
Final Words
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