Splinterlands Beginner's Guide to Rental (Part 1)
Since there are more and more novice players now, I wrote an introductory guide,
The following content applies to the tablets from copper 3 to gold 3
And level 1 monster card
First of all, let’s talk about the choice of card rental!! For novice players who can’t afford to spend a lot of money to buy cards, in order to understand the daily tasks and climbing card slots, renting cards is the only option, but how to choose from the huge card library Let me introduce all the useful cards
Fire
The fire system is very easy to use in the bronze medallion, but it is not often used in the silver 3 to the gold 3. Just rent some useful cards.
Melee card, high blood volume, can also hit people with a unit apart, the price is cheap, it must be rented
The effect of melee card is to increase the life of the creature when it dies. It is suitable for poison gas rules. Put it in the back row. It will be better with the hell dog. The price is also cheap.
The remote card has good health and attack. The effect is that it can cause extra damage to adjacent monsters. However, the rental price has been fired up. Do you want to rent it?
Long-range card, high cost, high attack, high blood volume, low price, mandatory rent
Water
The water system is the strongest between Silver 3 and Gold 1, but the relative rental price is very high. Basically, as long as you see cheap water magic attack cards in the market, you can rent it.
The melee card has the effect of reducing the damage of magic attacks. The water system is easy to use. The price of the anti-magic front row is also high. The card is required.
The magic attack card has the effect of reducing the damage of physical attacks. The physical tank that is easy to use in the water system is also expensive. If you see it is cheap, you must rent it.
Magic Attack Card The effect is that there is a certain probability that the attacked creature cannot be cured. If the price can be accepted, it must be rented.
Magic Attack Card. The effect is to attack from the creatures in the back row. If the price can be accepted, it must be rented.
Magic Attack Card If the price can be accepted, it must be rented
Magic Attack Card If the price can be accepted, it must be rented
Earth
Now that the magic attack card is strong, it can effectively limit the earth of the magic attack card.
Summoner Card The effect is to give our creatures a thorn effect. If our creatures are successfully attacked by a melee card, 2 HP will be deducted from the opponent. Very strong and also expropriated. If the price is right, it must be rented.
Melee card High blood and high attack front tank with flying effect. If the character is good enough, you can dodge the opponent's ranged and melee cards. The price is also cheap and must be rented.
The magic attack card is effective to reduce the opponent’s magic attack. It is very useful now that the magic attack is strong.
Magic Attack Card's effect can reduce the enemy's armor. If the price is right, it must be rented.
Magic card must be rented if the price is right
The magic attack card has the effect of curing our front row, but the disadvantage is that the blood volume is too low and the speed is too slow. It only applies to certain rules. Use it with caution. It is cheap and must be rented.
Remote Cards 1 of the 3 easy-to-use remote cards with earth. If the price is right, choose 1~2 to rent.
Remote Cards 1 of the 3 easy-to-use remote cards with earth. If the price is right, choose 1~2 to rent.
Remote Cards 1 of the 3 easy-to-use remote cards with earth. If the price is right, choose 1~2 to rent.
The above are my views on fire, water, and earth. As for the legend card part because the price is too high, I will not introduce it. Basically, you can climb to gold 3 without the legend card. The picture below is my tablet position.
Tomorrow I will finish writing the remaining departments, and then I will write some practical skills
If everyone wants to go into the pit
Welcome to use my referral link https://splinterlands.com?ref=rickexe