As I mentioned in my previous post, Life is my favorite Splinter.
I also mentioned there that I am at the Silver league. My rating is actually good for the Gold league - it's my Power that's limiting me.
I am nearly transitioning to Gold from Silver, and so in this post, I looked at some of the interesting new abilities that become available for Life monsters in the Gold League.
**Shieldbearer gets Shield Ability **
With his Taunt ability, Shieldbearer is very useful, especially when paired with Repair and/or Tank Heal. However, what makes him more useful is getting Shield - which reduces ranged and melee attacks. It would be fun to see the range and melee attackers target Shieldbearer with reduced damage while getting healed and repaired.
**Evangelist gets Inspire Ability **
I mentioned in my previous post that Evangelist has one of the highest Attack-to-Mana ratios in Life - which makes her one of the best attackers in Life at the Silver League. At the Gold League, however, she gets the Inspire ability - which buffs the attack of melee attackers. Therefore, a Life sneak build would be an excellent pairing to this card. I can imagine Silvershield Assassin with Evangelist and Silvershield Knight - that would make Assassin with 4 melee attacks twice each round.
Sacred Unicorn gets Trample Ability
I also mentioned in my previous post that Sacred Unicorn is one of my favorite tanks in the game. High damage, relatively low mana, with Heal and Pierce, is a great combination. So what makes it more fun? Trample! For me, Trample is one of the best abilities in the game, definitely in my Top 5. I'm having a ton of fun watching a tank trampling the next card in line. I think Trample and Pierce is a perfect combination for a tank (which is why I love Magnor + Qid Yuff, as I said here.)
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What are your favorite abilities being unlocked as you transition from one league to the next?
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