Hello people, it’s my first time here. I hope everybody understands that I don’t usually write very much, but I like this PEAKD and Hive community. I will do my best and I would love for everybody to give me feedback for me to improve.
My first online game was Warcraft III: The frozen throne, by Blizzard Entertainment, and in this game, there were a lot of different mods. I remember I loved to play one type of mod where you created towers so that monsters walking around then and the Tower killed every monster. Well, it looks like a classic TD game but the mod that I preferred, you could summon monsters that attack your opponent and how much more summoned monster more gold you won.
I started playing it out of curiosity because I was already playing warcraft III, which by the way I always lost badly even to the bots. When I started to search wc3 mods, I tried to play several ones like dota which at the time I hated because I didn't understand anything, and out of curiosity I currently only play league of legends which is game-based on data. In this game search, I found some very interesting tower defense games, but when I saw element tower defense (TD) and similar to games I fell in love at first sight.
In the beginning, I played TD alone, but as I was always at the lan house making new friends, I ended up bringing people to play with me. By the way, I tried to play at home but at the time here in Brazil the internet was horrible and my computer didn't help either, it was super old. So, as I had no way to play at home, I just ended up playing at the lan house, spent the entire weekend playing for hours, arriving in the morning, and leaving at night, by the way, I spent a lot of money on it.
Back to the game, there were a lot of TD mods, like replicated anime, pokemon, marvel, dc, etc. they were super fun, but what I liked the most was one that I can't even remember the name.
The Towers
In the game, you created 3 different towers, the archer, the cannon, and the arcane. The archer towers attacked with less damage and single target but with greater speed, were excellent to start the game as the monsters were weaker. The cannon towers dealt more damage and attacked in an area that applied to multiple targets, but it attacked more slowly and it was good for the fifth ordeal of monsters because they started to come numerous at once. The arcane tower had considerable and constant damage on a single target, its advantage being that it had special attributes.
Money
At the beginning of the game and at each round you would earn money and when you kill the monsters you would also receive more money. This gold served to keep creating more towers and also to evolve them. In the TD mod that I liked the most, you could still keep sending monsters against your enemy which made you generate more money per round.
Upgrade
Each Upgrade increased the attributes of the towers, with their main characteristics such as damage, speed, and health. And in some moments of the Upgrade, they could be divided into two distinct classes with very different abilities, which would have advantages against certain monsters.
Game Strategies
The game's mission was finishing the enemy's central, the monsters came from a straight path to get there. The best strategy was to create a labyrinth in which the monsters would walk this way for as long as possible so the towers would do the most damage and kill them all. And at the same time send monsters all the time so that the enemy has no reaction time and send the best monsters and stronger to test how strong the enemy's strategy would be.
This is what I remember about the most mod I played in Warcraft III. If you remember more things or more TD mods leave them in the comments I'll love to remember them all.
Bye and see you in the next post!