Hey guys, welcome to my post. This time, I'm going to talk about a very special game that, more than 35 years after its original release, is still gaining fans around the world.
In a time when it seemed that the NES and the platform genre couldn't get any better, Super Mario Bros. 3 came along to prove otherwise. The moment you saw Mario and Luigi on the title screen, you knew you were looking at something different, something unique, one of those marvels that would not only stand the test of time, but would also become a kind of panacea for all video game designers, something to look to when they were in trouble.

As in the first game, the main objective is to rescue the princess again, but on the way to world eight, where Bowser is holding her captive, you must recover the magic wands of the seven kings that the Koopalings have in their possession.
Shigeru Miyamoto gave free rein to all his ideas and those of his team to create eight vast worlds represented for the first time on a map that served as the levels selection screen. Along with this new feature, Mario debuted new abilities such as flying thanks to the raccoon suit, swimming faster with the frog suit, or becoming Hammer Bros, as well as regaining traditional power-ups such as the fire flower, and, so that the plumber could fully deploy these abilities, much larger and more expansive levels were designed, which were also populated with a new gallery of enemies accompanying the classics. Technically, the game pushed the NES to its limits, with new melodies by Koji Kondo, and the sprite and stage designs are among the most beautiful of the late 1980s.




It should be noted that each of the worlds is set according to a theme or climate. For example, there is an ice world, a desert world, a world where the enemies are giants, a world located in the clouds, and more. Within each map, you will also find mushroom houses where several characters will help you progress on your journey, as you can get lives and power ups that you will use occasionally.
SMB3 strikes the perfect balance between fun and challenge, in each of its levels, which hold countless secrets, not only lives hidden in invisible blocks, but also new paths and different ways to complete them. It's one of those experiences that you appreciate every minute of, suffering and enjoying in equal measure.



Of course, the amazing world designs, power-ups, and enemies was complemented by pinpoint precision controls, in true Mario style, to create an unbeatable game that left its mark. Super Mario World for SNES is the main heir to all the formal successes of this installment, but there have been many nods to it in later Mario games (from New Super Mario Bros. to Galaxy, through 3D Land to the recent Wonder).


Many of the wonders Nintendo has created simply could not exist without Super Mario Bros. 3, this game changed everything. No matter how many times you play it, it's never enough, it never gets old, and you always find different ways to enjoy it.