The journey along the cold, abandoned train tracks, crumbling from rust, radiation, and decay, weaves through increasingly harsh environments and beasts. After opening the door I had to repair amidst the cobwebs of mutant monsters filled with corrosive liquids, I venture out into a sort of area or tunnel that gives off a vast beam of light filled with acidic snow, which I must overcome.
Forced to stop at every possible supply stop that allows me to refill my filters, bullets, and meds, I must eliminate each of the enemies that stand in front of me. They are only beasts, mutants, with no hope of even seeing a human enemy for long. I must move quickly since I am in an area where I cannot breathe without a mask, which is why any filter I can find will be crucial to my survival. So without further ado, I must keep moving forward, taking charge of the crossings on the tracks while eliminating all the monsters chasing me.
Falling between the broken train tracks but with the joy of being able to save the transport, I advance toward a dead end in the subway where I meet some survivors who don't belong to any faction; they're just there, surviving, trying to spend another day among the coldest tracks, somewhat removed from what we might call community. However, in isolated areas and small armed groups, we can find the most ruthless and despicable behaviors of men: rape, crime, and perversion. These humans live without any kind of law, and sooner or later they will be my enemies.
Braving all kinds of dangers on the tracks, I continue forward with my transport, to the point of not believing it would take me so far in my adventure. Fighting against more enemy factions, I increasingly realize and feel that I'm further and further away from seeing anyone I know, even a friendly face that can help me make the journey easier without knowing everything that awaits me.
After leaving the arid train tracks, I reach a point of ruins and rubble that appear to be the last foundations of some kind of shopping mall. Here, everything begins to get worse and more isolated. All I can hear are beasts, monsters even worse, stronger, more chilling, straight out of the nightmare itself in this great post-apocalyptic world. What was once inhabited by humans in their unconsciousness of taking everything for granted is now unimaginable for those people. Activating a call, I hear a voice calling far, far away, that seems friendly, where I must endure fighting in one of the most intense battles to come.
Finally, an ally appears, tasked with rescuing those who reach this point. He doesn't directly belong to the Red Army faction. It's here that, despite being accompanied, and thank goodness, things are about to get worse, where fearsome and unimaginable creatures will take sides in this fight to the death.
After fighting to the death among the flooded rubble, infested with these horrible monsters, we'll reach an area called New Venice, apparently a small hideout for gangsters and criminals from the surrounding stations. At this point, my main mission hasn't been forgotten: to pursue the last of the Dark Ones to decipher what happened after the missile launch and, above all, to find Pavel, the Communist traitor who sold me out and used me to obtain said information. So, well, in Metro 2033, everything gets better and worse for the main character. We'll have to move through this gangster town to find Pavel, since it seems the entire town is answering to the Red Army.
A curious but unfortunate fact is that Dmitri Glukhovsky, the creator of the novel that inspired the game, is currently being pursued by the Russian government with an arrest warrant, forcing him to live in exile.