Hello, gamers, how are you? I hope you're doing well. Today I was replaying Metro 2033, and my adventure to get back home continues. To the home of Artyom, the young Russian who's trying to unravel the mystery of the Dark Ones. So all the madness continues on the brink with my friend Pavon. This time, at the end of the line of fire, we manage to escape the Nazi stations and once again face the devastating surface of Metro 2033.
The desolation is imminent, as is the feeling that this could be a palpable future for humanity, whether parallel, distant, or immediate. It's very interesting to see how the game portrays all these types of human behaviors that could undoubtedly be possible at some point in real history. So, we continue advancing through the upper floors of the stations, facing spiders, or a species of extremely horrible mutant spiders that we can only fight with the power of our flashlights. So, the strategy will be to aim the light while shooting at them before they flee.
At one point, Pavon and I must split up to activate the power to the building we're in. We'll be able to pass through the necessary electric doors that will take us back to the surface and finally reach an allied station that will allow us to rest, resupply, and continue with the mission assigned to me, which is to return home with all the data we've collected.
The surface is tremendously hostile, airless, contaminated with radiation and creatures that look like demons straight out of a Dantean novel. This is where, as they say, you should rev up your survival skills and be extremely active during your exploration, as you'll encounter incredibly terrifying creatures capable of killing you very quickly if you're not afraid to be alert to everything that's happening around the place. Plus, if by bad luck they break your mask... forget about breathing, you'll be able to say goodbye.
Another thing that's part of the misfortunes of being on the surface is that you may experience very strange hallucinations, a kind of memory echoes of the accidents and catastrophes some humans have experienced during the launching of nuclear warheads. That is, before METRO 2033, we could say, since Metro begins precisely in the already advancing nuclear disaster, something that is extremely interesting to those who refer to it. At some point, I'd like to take the time to read the game's novels; I suppose they should make a great complement to this one.
Managing to cross the inhospitable surface through a tireless fight against beasts that are mutated, bloodthirsty demons, running and almost on the verge of death, Pavon manages to find the correct stairs that will take us to a new RED station where we can rest and buy everything we need. The communists will have no problem with anyone from the Order of Sparta, so with Pavon's approval, I can stay safe and plan my return home.
Something that has always caught my attention about Metro from the first moment I played it—and I'm referring to when the first game came out years ago. I see that in this one they knew how to maintain the essence of this, and let me tell you, I love it—is the way life unfolds in the stations, the attitude of the people, the elderly, children, men, and women living together to create a new humanity under these inhuman conditions.
So, hey, gamers! We're moving forward in Metro 2033. Tell me what you think of this game? Would you like to play it, or have you already? Have you read the novel? See you.