
While we were so busy giving some hyper with Stakehouse Den, there is also another amazing game being cooked right now in Arcade Colony -> named Hyper Rail Blaster, So, last night I finally sat down to properly dive into Hyper Rail Blaster by Arcade Colony, and wow — what a ride. I’ve played plenty of rail shooters, but this one feels different: faster, sharper, and honestly, more brutal (in a good way).
We always know that level 1 are very easy, so as with Hyper Rail Blaster. The first level was like easing into chaos. The graphics are stunning — bright neon corridors and an almost cyberpunk feel. I was still adjusting to the controls, but I loved how responsive the blaster was. I felt powerful right away, even when I died… a lot.

Then after clearing the Level 1 stage, we know what will be coming - a slightly difficult opponents. Level by level this is happening. Level 2 ramped up fast. Enemies came at me from all directions — drones, turret walls, you name it. I found myself gripping my controller tighter than I’d like to admit. The soundtrack? Absolutely pumping. It’s what kept me going after multiple restarts.
And then… Level 3. The boss fight. I won’t lie, it almost broke me. That hulking mech boss that shifts attack patterns mid-fight? Brutal. I spent a good 30 minutes just learning its moves and perfecting my dodges. But when I finally nailed it — dodging its plasma cannons and landing the last shot right as my shield was almost gone — it felt incredible.
I’m hooked. If you haven’t played Hyper Rail Blaster yet, I highly recommend it — just be ready for that Level 3 boss. Trust me, it’s worth it.