
While almost everyone is excited for the new games Stakehouse Den will offer, they seem to forgot that another exciting game is coming through Arcade Colony - Hyper Rail Blaster where there will be no entry fee and everyone gets to play. Hyper Rail Blaster, Arcade Colony’s adrenaline‑fuelled shooter, introduces a Ranked mode that turns performance into profit. As outlined in the official whitepaper, players progress through waves of enemies and periodic bosses—every three waves rewards players with Colony tokens (COL) in proportion to enemies defeated, waves survived, and bonuses like power‑ups and staked tokens.
Like others, the funding of Colony tokens for this game comes from the DAO. The distribution system is skill‑based yet equitable. Here's how it works:
- Base Rewards for Progress – Each defeated Pricklepack enemy grants points; these are recorded on‑chain. Stronger foes yield higher COL. Boss wave achievements (level 3, 6, 9…) yield multiplicative bonuses, encouraging mastery
- Power‑up Boosts & Quarks Integration – Collectibles like health packs, Quarks (free‑to‑play tokens), or Time‑Stops improve survivability and scoring potential. Staked COL adds a multiplier to boosts, amplifying reward output
- Daily Play Limits – The first three games daily are free; subsequent runs cost an increasing Quark fee. This prevents grinding and curbs token inflation
- On‑chain Marshalling & Secondary Markets – Earned COL is deposited into your Arcade Colony wallet. From there, you can trade it on Hive‑Engine, TribalDex, or reinvest into further staking

Yes, you can actually play the game right now and enjoy the beautiful graphics. Actually, I can see that the game is so playable right now and the only difference is just the rewards aren't live yet. Once it is live, it's gonna be a wholesome experience.
https://play.unity.com/en/games/d4159504-bf99-4745-be2d-c11461596429/ball-blast-v250117