If you end up putting things out that cover the web interfacing side of things such as how to pull data from the blockchain, how to push it to the blockchain, tie inventory (cards owned, other things, etc.) to the blockchain or things like that feel free to throw a @dwinblood tag in there so I see the mention.
I'll be trying to do the same steps in C# with unity in the future so I will likely have to convert any code that you provide.
I can do that though if need be and would certainly appreciate those things.
The game side is easy for me. The part that is alien is performing the IO with the blockchain.
RE: You cannot take away from the author that which does not belong to the author.