Years ago now, I took an online class at the website LearnSquared.com called "Design for Production" This was pretty soon after I'd decided to start learning Cinema 4D and it was a GREAT class that accelerated my progress immensely.
The assignment was to visualize the concepts Volume, Density, and Mass. That was the only real direction and it was up to us to come up with a visual narrative for these concepts. This was my interpretation.
I thought sharing this work might be right on time as I've been discussing with some Hivers about art, inspiration, and reference. It's a debate that's been going on here since forever I think as some people misunderstand how reference and inspiration play a part in art. Like with all things developed over time by humans, ideas are built off of other ideas. We aren't reinventing the wheel with every new piece and art isn't created in a vacuum.
Everyone who decides that they want to create art is constantly being inspired by their life, by their environment and experiences, and yes, of course, by other artwork. Above is the visual reference sheet I put together along with the narrative I came up with to hold the images to a consistent idea structure. The inspiration pieces serve as a jumping off point for shapes, colors, composition, and some of the technical execution of where I wanted to take my ideas.
The underlying idea I wanted to illustrate was some sort of alien seed. Part organic, part technological. The seed is somehow birthed into existence and seeks organic matter that it then assimilates for its own needs. The following images were my attempt at telling that story visually.
The first time I shared this, I only shared the finished images, but I think for #showcase-sunday I'll also share some of the work in progress work.
Here I was trying to figure out the overall design of the seed structure. Bit of visual as well as technical exploration as I was figuring out how it would all work and be set up.
So those are some of the test renders where I was figuring things out. There's actually a ton more, but those are some of the cool ones.
These are the final images.
It was a really fun project and I learned a ton. After this class is when Cinema 4D became my main 3D application and when I got serious about it for actually taking on professional work. Fun fact, when I originally posted this, the post made .17 cents and got 2 comments both made by bots, lol. I'm glad those days are over. Hope you all enjoyed. See you in the next post!