I was looking at my finished works recently and noticed that I don't have much movement.
I've already had something to think about when I finished the "Delirium" With it I tried to make solid flowing shapes, inspired by the sculptures of Mikelangelo.
The goal was to make the painting like you can touch it, as if it emerges from the canvas, like all the previous times, but I've never been so close to that goal (I think).
Realized also that you don't need to have absolute smoothness of the forms.
Like the way, I can't achieve it traditionally on paper. I am spending more and more time thinking about the painting than actually working on it.
But when I get on it, I don't stare at it, I just paint. When I get tired of it, I just jump on the other desk and start drawing on paper.
The goal now is to refine the torso at least as much as I refined the face. To design an hourglass that fits the whole thing. And there will be texturing, gradient maps, you know the deal...
I'm still unsure if I should keep the bone hand or repaint it as a normal one...
As you can see there's a metal carved thumb sticking out from underneath the bone one, that was my first design, It was going to fit the hourglass, but it somehow screws up the rest of the piece, I keep it because I want to use to for something else... :D
Tools used: Wacom Intuos pen small & Photoshop
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