Mana Cap - 58
Game rules set「STAMPEDE」and「HEALED OUT」,choose Dragon Camp.
STAMPEDE - The Trample ability can trigger multiple times per attack if the trampled Monster is killed.
HEALED OUT - All healing abilities are removed from Monsters and Summoners.
** Combat Strategy **
With a max mana of 58, the summoner chooses QUIX THE DEVIOUS. The rules of this game are "STAMPEDE" and "HEALED OUT", if the blood cannot be replenished. I decided to send VENARI WAVESMITH to play, it has PROTECT skills, and then send MERDAALI GUARDIAN, relying on REPAIR skills to repair the shields for teammates, can resist for a while. If you are lucky enough, you have a chance to win.
the first monster
In the case of high mana, enough to send ROBO-DRAGON KNIGHT, there is no way to replenish blood, it is still like a mountain, guarding the teammates behind.
the second monster
There is no way to replenish blood, ROBO-DRAGON KNIGHT has a high probability of being defeated, DJINN OSHANNUS is the second firewall, and continues to guard the teammates behind him.
the third monster
VENARI WAVESMITH's PROTECT skills can effectively prolong the time of monsters on the battlefield when the blood cannot be replenished. It is even better when matched with REPAIR skills.
the fourth monster
Once the defense is complete, it's the attacker's turn. There is no monster I like more than CHAOS DRAGON. SCATTERSHOT is super violent with BLAST.
the fifth monster
Another protagonist in the strategy, MERDAALI GUARDIAN's repair skills, can come in handy.
the last monster
The last attacker is responsible for clearing monsters with low HP. Attack 3 and the OPPORTUNITY skill should be able to perform the task well.
Personally, I don't see any major issues with this strategy. Maybe you have a better opinion, you can leave a message to exchange.
Battle link
https://splinterlands.com?p=battle&id=sl_4ffc1493723ba5dbcad94ac5ba9b7def&ref=brianhuang
Splinterlands : Play2Earn
https://splinterlands.com?ref=brianhuang