The new focus is on playing, winning, accumulating points and so on, with the chance to win lots of chests on days you just play a lot of matches, which is pretty cool.
As a gamer I enjoy playing the game, and constantly having to check if I met a criterion is not fun.
I want to chose my monsters based on their skills and ability, not because I need to play five sneak monster matches... so I am cool with this change.
New Rewards Rules, back to school, to learn the rules.
I must admit my first reaction was the lazy gamer attitude: Oh man...I gotta learn new rules and stuff.
Sorry, but when I game, I like to relax and just play.
So the thought of having to learn some new game play rules was initially unappealing.
But when I actually read a few posts, and then watched a few YouTube videos, then I was like okay, this is doable.
The Grind is back :)
As I started playing and watching my reward chest bar fill up, I was like this is familiar...
Oh yeah this is what gamers call the grind.
You play a lot of games or matches to achieve leveled up or powerful characters.
But here in Splinterlands it's to win rewards, and quite frankly... this is the kind of Grind I like.
I am literally just playing lots of matches and winnning chests. Its cool.
The mystery of the value of chests at different levels has become a question, as people strategize to maximize rewards
The sophisticated crowd in Splinterlands wondered if it was possible to extract more value by winning more matches at Bronze, versus winning less matches at Gold
So in true splinterlands fashion, the new reward system has spawned new videos, with new excel spreadsheeets carefully analyzing the difference in value between Bronze, Silver and Gold reward chests.
And these excel wizards have calculated the average value of 100 chests at level bronze, Silver and Gold.
And they determined that a smaller number comparatively speaking of matches needed to win a Gold chests provided more valuable stuff then a larger number of Bronze chests.
I understand that there are people who make a truckload of money in Splinterlands. So these seemingly esoteric details are actually important to these higher level earners.
This type of intense love for the game and motivation to profit is a such a classic Splinterlands thing right?
It's what made some of them Splinter Millionaires, so I just watch and listen.
Final thoughts
I agree the jury is still out on the new Splinterlands Reward System.
I still enjoy playing the game, and I know people complain about it being glitchy. But hey it's a video game, and there was a time, when as gamers we lived for finding glitches, and turning them into exploits right?
Anyway... I like the new certainty of the the more I play, the more chests I get...providing I win LOL!
This is a definate contrast to just having the chance to win daily chests and waiting two weeks for a big score!
And some of my friends, play more then me, and they are very happy.
So I am optimistic that I will love it in the end.
How about you? How do you feel about the new changes?