Zombie decks are fun, but not very consistent. Not drawing your scepter, having it removed, or falling behind on board control are all game overs. This deck is designed to benefit from zombies, but not rely on them exclusively. More discussion after the deck.
Deck Code:
GU_1_1_BAuBAuBEXBEXBFDBFDCCcCCcCCeCCeCDSCDSCDTCDTCEICEIIACIACIADIADIAJIAJIAKIAKIBQICHICHHAFHAFCCb
General Strategy
In this deck, zombies are certainly a threat, but they are primarily used to heal you after playing massive nether creatures and taking damage. Cards in this deck that will hurt you:
- Crimson Oni (5 damage)
- Pull the Strings (5 damage)
- Ray of Disintegration (2 damage)
- Brimstone (2 damage)
The focus of this deck is your 4 and 5 mana creatures. Pull the Strings lets you bring one back, but you can also grab a card from your opponent if they have a good one. Importantly, when you bring the card back, it doesn't roar. Cards like Oni or The Rotted One won't hurt you again.
The Rotted One
This is a natural card to consider for this deck. I really want it to work out, but Guild Enforcers are still really strong. You might consider the Rotted One instead of a Ray of Disintegration.
Early Game
Pretty much plays like a zombie deck. You're looking for Necroscepter and Obelisks. This deck also has some solid 1 and 2 mana choices. Wicked Fae is great and gives you targets for Untold Greed.
5-6 mana
You're looking to win here with big creatures. We've got enough to exhaust the removal in most decks. Ray of Disintegration is to remove any big frontlines that come down. You'll be dealing a lot of self damage with your cards and GP, so you want zombies healing you back up. If you don't have zombies, then you are racing against death. You could consider replacing Brimstone with Just a Nibble for more healing.
Netherswarm Lord is a fantastic drop at 5 mana. Your big cards get harder to kill and any zombies grow rapidly into real threats. Make sure to keep Netherswarm Lord to the right of any Obelisks you have. That way, the Obelisk spawns the zombies first and then Netherswarm Lord buffs them.