Midnight Hunt is the latest set for Magic: The Gathering, and it's the third time a block has visited the plane of Innistrad. This is a world of gothic horror, vampires and werewolves, ghosts and other Things That Go Bump In The Night. The new mechanic here seems to involve shifting from day to night in order to change the effects of different cards.
I know it's been a while since I last posted a regular pack review, and I don't plan to make this a regular feature like I did for a while, but it's fun to crack a pack and take a look every now and again anyway. As usual, I'll see what I can do with the commons and then look at the uncommons and rare.
Startle: 1U to weaken an opponent's creature, create a free zombie, and draw a card? Not bad.
Olivia's Midnight Ambush: 1B weakens an opponent's creature in both power and defense. If it's night, though, it can outright kill almost anything. If you have a way to turn day to night, this may be a useful card.
Howl of the Hunt is pretty useless outside of a werewolf or wolf tribal deck.
Celestus Sanctifier looks like a good draw engine for white if you can exploit the day/night mechanic.
Component Collector offers an interesting take on blue control shenanigans, but again only if you can exploit the day/night mechanic.
Five more commons. No foil today. Oh, well.
Crawl from the Cellar is a handy zombie deck support card. I think I may use it when I rebuild my zombie tribal deck.
Voldaren Stinger looks like a good value. One red mana for a 1/1 that has first strike on the attack, can be boosted to 3/1, and synergizes with vampire tribal? Seems like Red Deck Wins is still viable in Standard!
Shadowbeast Sighting: 3G for a 4/4 beast token is not great. 5G flashback is definitely not great. Green has better cards at this mana tier.
Search Party Captain costs less if you play it in your second main phase after attacking, and it draws a new card. In an aggressive deck, this can be a good value.
Gaildrifter/Waildrifter is a bit expensive for its abilities, but it does have the option to be summoned from the graveyard for the Disturb cost. Neat, but I don't see a good use case here.
Fading Hope is a good value for control, since you can bounce something and potentially scry.
Obsessive Astronomer can help red decks cycle into a better hand. I don't think it's a great card, though, unless you can exploit discarding and drawing in other ways.
Heirloom Mirror is a properly spooky artifact card, and I think I have a place for it in one of my decks that needs more graveyard shenanigans.
Bloodline Culling looks like a dollar rare. It offers two decent removal options, though, so I think it has a place in one of my Commander decks.
Lastly, I have a showcase eternal night basic land with black-and-white variant art. Neat! Not pictured are the advert insert and a blank card with the standard art on the back to be substituted in the deck for a double-sided card.
