We're in this situation again, yet scrap price has already been at its lows before. Yet we're still here securing scrap price and doing shitty work. Yes, the Terra.sinkhole Project can't really influence the scrap price. Nevertheless we provide 3% of scrap liquidity. It's 3% that is never going to be sold, it's there sitting in pool. The initial plan was to burn as much scrap as possible, but this would be pointless considering the amounts of scrap being burnt every day (leveling up burns scrap).
There's one thing I don't understand, the swap.hive:scrap pool has $350 liquidity and the transaction volume is $3,200 (yep you read right!)
And as far as I understood liquidity pools I was to receive a portion of fee, however I receive nothing. I thought I would generally receive receive $0.24 monthly, so I find it disappointing.
Nevertheless, we still continue and even got some gifu.
You can read about the rules of the project here
How did we do?
statistic | value | change since last report |
---|---|---|
HP | 280.888 | +114.287 |
Delegations | 1,280 | +185 |
Hive account value | $91.58 | +$38.77 |
Scrap burned | 0 | 0 |
Scrap in LP | 112434.4818 | +73654.4818 |
Hive in LP | 15.12107731 | +1.265 |
LP value | $11.09 | +$2.27007731 |
The APR of swap.hive:scrap pool on BeeSwap disappeared, but APR on scrap:flux pool is still quite decent
Why should you care?
For those playing the Terracore the answer is obvious - it may help your game. Those not playing might benefit from this Project as well, because it:
- Proves Hive usecase,
- Shows and proves (if succeed) the solution to issue of game token depreciation,
- Takes some Hive out of circulation - staked HP is not on the market being sold.
swap.hive:scrap pool data
30 day summary
Today:
Last report:
Hive statistics
by @jocieprosza