🎸 Rising Star: 9 Ways to Play and Earn in the Hive Blockchain Music Game
Rising Star is one of the oldest and most enduring games on the Hive blockchain. Over the years, it has evolved into a multifaceted experience that combines fun gameplay with real earning opportunities. Whether you're a free-to-play (F2P) user or an investor, a casual gamer or a dedicated strategist, Rising Star offers various modes to suit your style and schedule.
This guide aims to provide a concise overview of the game's primary earning methods. For each feature, you'll find a brief explanation along with a comparison table that outlines the cost to start, time investment required, and my personal assessment of its earning potential.
Depending on the reception of this post, I may delve deeper into each of these features in future articles, sharing strategies and insights (though I can't guarantee they're the optimal ones).
At the end of this post, there's a giveaway for new players—a starter pack containing essential NFTs to kickstart your journey. If you're interested in more detailed guides or want to support this initiative, feel free to leave a comment, like, or donation.
🧾 Feature Comparison Table
Feature | Cost to Start | Time Investment | Earning Potential |
---|---|---|---|
Starbits Missions | Low (F2P-friendly) | High | Medium to High |
Buying/Selling Card Packs | Low to Medium | Medium | Low to High |
Selling Crafted Cards | Low | High | Medium to High |
Selling Event NFTs | Medium | High | Very High |
Selling Fan Club (FA) Cards | High | Very High | High to Very High |
Using FA Cards in Raves | Medium to High | Very Low | Low |
Player Leaderboard | Medium to High | Extremely Low | Low |
Playing CHARTs | High | Low | Low |
Acquiring and Selling Pawn/Hotel Cards | Medium | Low | Medium to High |
1. 🎤 Starbits Missions
- Cost to Start: Low (even free-to-play)
- Time Investment: High
- Earning Potential: Medium to High (dependent on Starbits and StarPro prices)

This is the foundational gameplay loop of Rising Star. Players undertake time-based missions to earn Starbits (the primary in-game currency) and experience points. As you level up, more missions become available. Starbits can be used to acquire fans, which in turn unlock higher-tier missions.
However, missions also generate EGO, which reduces your earnings. To mitigate this, you'll need to perform Music Lessons, which consume a portion of your Starbits but help balance your stats.
Starting is straightforward: create an account and begin missions. Progressing without any investment is possible but will be slower. Purchasing NFTs can accelerate your advancement.
2. 🃏 Buying/Selling Card Packs
- Cost to Start: Low to Medium
- Time Investment: Medium
- Earning Potential: Low to High (depends on pack luck)

Card packs are the primary means of acquiring new cards. Each pack contains a mix of common, rare, epic, and legendary cards. During special events, packs may also include exclusive event cards.
Common cards are often used for burning in other game features. While rare and epic cards can also be burned, they're typically more valuable when used elsewhere. Legendary cards are scarce and can fetch a significant price on the market.
If you're fortunate with your pack openings, selling cards can be a lucrative endeavor.
3. 🛠️ Selling Crafted Cards
- Cost to Start: Low
- Time Investment: High
- Earning Potential: Medium to High



Crafting missions are special tasks that consume a small amount of Starbits and yield one of ten possible parts. Combining these parts creates NFTs that can be sold for a profit. Many players prefer purchasing completed cards over crafting them, making this a viable earning method for dedicated crafters.
4. 🎟️ Selling Event NFTs
- Cost to Start: Medium
- Time Investment: High
- Earning Potential: Very High

Occasionally, special events unlock time-limited missions that offer unique NFTs. These missions may include:
- Missions with a chance to yield a special NFT.
- Event-specific crafting missions.
- Other unique missions, like "It's a Stick Up."
- Time-limited Blends, which require an amount of a specific card to be created
Due to their limited availability and the costs associated with obtaining them, event NFTs often command higher prices in the market.
5. 🎫 Selling "FA" Cards
- Cost to Start: High
- Time Investment: Very High
- Earning Potential: High to Very High


FA cards are utilized in Raves. To acquire them, players must complete the 30-minute "Record Signing" mission, which can yield FA1 (common), FA2 (rare), FA3 (epic), or FA4 (legendary) cards.
To access these missions, players need to progress through Fan Club missions, which require a significant investment to unlock.
6. 🎉 Using "FA" Cards in Raves
- Cost to Start: Medium to High
- Time Investment: Very Low
- Earning Potential: Low

Raves are a separate game mode where players contribute their FA cards to a team. At the end of the Rave, rewards are distributed based on the team's success and each player's contribution percentage (more FA cards = bigger share).
Once you have a collection of FA cards, participating in Raves requires minimal time investment.
7. 🏆 Player Leaderboard
- Cost to Start: Medium to High
- Time Investment: Extremely Low
- Earning Potential: Low

The Player Leaderboard ranks the top 100 players daily, rewarding them accordingly. You'll need a diverse collection of cards to score well. Once in the top 100, maintaining your position requires minimal activity—playing once a week suffices to avoid being marked inactive.
8. 📊 Play CHARTs Mode
- Cost to Start: High
- Time Investment: Low
- Earning Potential: Low

CHARTs is a competitive mode where players form bands using PRO NFTs and release singles. Each single stays on the chart for up to 10 days, with daily earnings decreasing over time. Releasing a single involves completing three 1-hour missions. Earnings are modest but can accumulate over time.
9. 🏨 Acquire & Sell Pawn/Hotel Cards
- Cost to Start: Medium
- Time Investment: Low
- Earning Potential: Medium to High


The Pawn Shop and Hotel Buskaria allow players to burn NFTs to accumulate stats like LUCK or FANS. These stats can be used to bid on exclusive cards. If outbid, the spent stats are converted into tokens (PAWNIES) that can be used to acquire other special cards.
Due to their rarity and the effort required to obtain them, these cards often have high resale values.
🧩 Final Thoughts
Rising Star can offer a play experience to everyone, accommodating various playstyles and investment levels. Whether you're actively engaging in missions, trading NFTs, opening packs, or playing the more Passive income way, there's a pathway to earning. Consider your available time, budget, and interests to choose the modes that align best with your goals and possibilities.
🎁 Giveaway Time!

Entering the giveaway is free. To be elegible you only need to have completed the requisites
For Existing Players:
- Comment with your Rising Star username.
- Tag at least one person who hasn't played Rising Star yet.
- Chose the category of the reward you want from the list explained below
For New Players:
- Provide evidence of your newly created Rising Star account.
- Share your Rising Star username.
Prizes:
- New Player Winner: A starter pack containing essential NFTs to kickstart your journey.
This kit contains:
2 pizzas nfts
2 pizza boxes nfts
2 coffe cups nfts
1000 Mic luck
1000 fans
1 xp10 boost nft
1 i8 card needed for one of the missions
- Existing Player Winner: player can chose from the following list, but to be elegible the tagged new player needs to comments on this post.
List of possible rewards:
1 Vehicle legendary
1 Instrument legendary
1 Pro card
1 xp10 boost card
From the option chosen by the player i will select the card ill give the player from my available cards
IMPORTANT: For each giveaway there needs to be AT LEAST 10 participants.
Show your interest by liking, commenting, or sharing this post. Your engagement could lead to more in-depth guides and strategies in the future!