Threadcast link:
@town-hall/re-leothreads-pqj9fvbu
Link to recording: https://twitter.com/i/spaces/1ynJOyrwMoZKR?s=20
Speakers
@terracore
@cryptocompany
@anomadsoul
@l337m45732
@taskmaster4450
@yabapmatt
@wrestorgonline
@vaultec
@dcrops
@smooms
@nathansenn
DISCLAIMER: The following has been generated by AI (GPT-4) based on the publicly available recording of the livestream. Because the content is AI generated it may contain errors, so please keep that in mind when reading. Feel free to suggest corrections and/or add additional information/improvements in the comments.
Abstract
The 4th Hive Community Town Hall discussed gaming's role in increasing engagement on Hive, with founders sharing insights on low-cost game development, strategic growth, DAO integration, and onboarding new users. Key points included leveraging social features, planning, and delivering on promises. The consensus recognized Hive's potential for affordable and effective game development with the need for careful planning and community engagement strategies.
Outline
- 00:14:26 Discussion begins with the introduction of the Hive Heavyweight Championship belt by Wrestling organization online.
- 00:18:22 Matt from @splinterlands shares his views on bringing blockchain gaming to mainstream audiences.
- 00:24:29 Nathan from dBuzz discusses the upcoming game @retzark and integrating NFT marketplaces.
- 00:29:40 Focus shifts to how games can leverage the existing Hive user base for growth.
- 00:37:14 @wrestorgonline explains how they use NFTs to support professional wrestlers and engage in community building on Hive.
- 00:41:43 Discussion around how to increase engagement and earnings on Hive through gaming.
- 00:49:07 Matt from Splinterlands answers a question about driving value to game assets and DAO's role.
- 00:54:28 Conversation about the costs and strategies to kickstart a game on Hive, with insights from various founders.
- 01:12:03 Further talks on cross-promotion and marketing strategies across Hive applications.
- 01:58:07 Vaultec discusses VSC's work on light accounts and onboarding solutions for games.
- 02:03:14 Q&A session concludes, and the Town Hall wraps up.
Summary
Nathan (dBuzz)
Explained joining Hive around 2017 and the evolution towards creating his platform, dBuzz, after the Steem hostile takeover. He highlights the value in documented planning for a successful project launch and considers careful budgeting without rushing development essential. Nathan also suggests airdrops as a cross-promotion strategy within the Hive ecosystem to grow the user base.
Wrestling organization online
Suggests that ambitious Hive game projects can be kickstarted with significantly less capital, potentially under $500, with access to tools like DeFi Dojo and Pack Manager. They advises careful planning and delivering on promises once funds are raised. They also introduced the Hive Heavyweight Championship belt as a unique promotional tool.
Matt (Splinterlands)
Discusses the value creation for in-game assets and the DAO's role in facilitating this. Matt advises that projects should focus more on providing asset usefulness than on their distribution mechanics and suggests early integration of features like DAOs for better game asset value.
Smooms
Shares an idea about allowing non-Hive users to play games with demo cards to onboard new users by showcasing the game without depleting the reward pool, followed by encouraging them to join Hive to fully participate and earn.
Development and Strategic Growth
Taskmaster (General observations) Mentions the importance of documenting game developments and utilizing Hive's inherent features like free transactions. Taskmaster observes that there's plenty of room for projects on Hive due to the large internet user base, and thus, competition should be seen more as coexistence.
Vaultec (VSC)
Highlights the development of light accounts to aid in free user onboarding, with the potential of MetaMask integrations, enabling native Ethereum wallet owners to interact with Hive tokens on VSC.
Community Engagement and Cross-promotion
General consensus among all speakers is the necessity to utilize Hive's social features like micro-blogging, direct chats, and cross-promotions between projects to engage users. Airdrops and rewards for activity on Hive apps can incentivize participation and attract new users.
Conclusion and Advice for New Game Developers
All speakers acknowledged the low barrier to entry for game development on Hive thanks to available tools and the blockchain's free infrastructure. However, they also stressed the importance of a well-thought-out plan, satisfactory documentation, and fulfillment of promises made during the fundraising stage.