I tuned in to the Hive Community town hall on X spaces today hosted by @anomadsoul @jongolson and @l337m45732
Lots of alpha being dropped!
I highly recommend you stop by and listen to the recording
Projects like @Dbuzz are doing great work of reaching out to schools in an attempt to bring groups of students to the Hive ecosystem.
Image created using Mid Journey.
This approach makes a lot of sense because what happens sometimes is that new users come to HIVE via a frontend like Inleo or Liketu and they don't know anybody so they abandon the platform and go back to using their usual web 2 social media platform.
When you onboard groups of students, however, you're bringing their friends, the girl that another boy likes, etc. And you're only increase new users, you are also more likely to increase retention.
So yes, onboarding groups is definitely more effective than onboarding individuals.
However, if you've seen charts like this one by @dalz, you'll see that on a daily basis, around 3,000 posts and 27,000 comments are being made:
Whereas custom JSON transactions - the kind of transactions that Splinterlands makes - are around 1 million per day:
So that brings me to following question:
Shouldn't we focus on pitching HIVE to more Splinterlands?
Shouldn't we be going to trade shows to look for game studios to show them what this technology can do? And not just games. I'm sure that there are other business use cases for Hive's fast, feeless, decentralized ecosystem. Maybe someone can create a ride-sharing app or a house-sharing app where users can pay with $HIVE and $HBD. Or maybe there's a way for call centers to use this technology or someone could develop a site like Stakwork, a cloud sourcing platform where businesses can publish micro-tasks and workers across the globe can complete them in exchange for bitcoin.
The answer to these questions can very well be another question: Why not both?
Maybe once a few more games find HIVE, they'll need to buy a bunch of $HIVE on the open market for resource credits and drive the price up to $24.2069 making it super attractive for creators like you and me.
Nobody knows what the future holds, but it's fun to think about.
I'd love to read your comments on this.