#splinterlands #playtoerarn
https://splinterlands.com?ref=ricklml


Each battle has certain mana capacity randomly defined and each monster and summoner have a cost of mana, the sum couldn´t be superior to the fight capacity. This are some monster’s stats you must know: Velocity: this determines who attack first, the higher attacks first and have more chance of evading attack from lowers. Health, I think if you already are a gamer, I don’t need to explain this, but is the life of your monster. Shield: almost all types of attacks damage first shield before health. Attack: there are 3 types of attack Melee that is come common to attack only in the first position, ranged attack that can attack from any position but no in the first position, and Magic can attack from any position but and ignores shield.
Now it’s time to mention the different types of magic sources: fire, earth, water, life death and dragon, this source is defined by the summoner, except neutral monsters that could be invoked by any kind of summoner, also dragon summoner can invoke dragons monsters’ type and any other but you need to choose what kind at the start of the battle.
Now I talk about my favorites abilities “Thorns” it allows to your monster to do damage each time this monster receive melee damage, its “Sneak” It allows to this monster to attack enemies in the last position and finally “Snipe” it allows to the monster to attack ranged and magic enemy first. Recommendation monsters usually attacks from the first position, so put a melee “Tank”, a monster with high health and shield to resist attack and protect your magic and ranged monsters.
