So much has changed recently. I bought some LEO before making this report. I could only get few for my Hive. Prices changed so much. If this can happen - what else can happen? We've got to change paradigms. Some positively - others negatively. We just have to follow the data/results šš
There was a time max level legendary was far off. Now I've got too many. I don't have enough time to max out the set. Maybe I should focus on other rarities now. I got only
- 2 NFTs in level 2
- 3 in level 4
- Rest in level 3
Other rarities aren't looking so good. At least survival is there to give extra utility for these NFTs. Even there I have bit of a problem. Archons are kind of rare. So they become this bottle neck š
Match Report
Performance
Stat | # Wild | # Survival |
---|---|---|
Rank | Diamond I242 | Bronze II62 |
Rating | 3460 | 660 |
Rating High | 3560 | 1260 |
Ratio (Win/Loss) | 0.93 (202/217) | 0.94 (109/116) |
Longest Streak | 8 | 8 |
Survival 8 win streak is actually awesome! I've had good win streaks in wild. But survival was actually a bit unexpected. I've even had leaderoboard rewards in survival before. We got some changes up for vote. Survival will evolve to be a better mode. Check here š
Rewards Report
Earnt Tokens (Ranked Rewards)
Ranked Play Wins | Tokens Received |
---|---|
622 | ⨠93256 Glint |
Wild SPS Rewards Claimed | ā456.663 SPS |
Survival SPS Rewards Claimed | ā87.959 SPS |
Season Rewards Claimed | ⨠83085 Glint |
Glint Spent | ⨠(168750) Glint |
Glint season rewards will show in the season they are claimed.
Seriously happy with survival SPS rewards. It's like a side gig. I didn't even do much. I have some NFTs that aren't used for land. Got them to survival. It's doing good things for me. Some players dig a challenge. Let's just keep onboarding right audience šÆ
ā SPS Report
Type | ā Amount |
---|---|
Staking Rewards | 192.536 |
Ranked Rewards as above | 544.622 |
Brawl Rewards | 171.630 |
Land Rewards | 41.782 |
NET SPS | 950.570 |
Now imagine we made SPS tons more valuable. Forget ATH. I don't want folks to obsess on price all the time. I don't think that's a good thing. But think of it as some community business. If community get š token price also get š
Just imagine what $0.10 will do. We can all do some type of positive thing. We have 1000s of active users every day. So why aren't we growing? We have all the basics. Even new players get that hand holding campaign. We are just have to walk these last few miles to blow up š®
You might think I'm crazy! We don't have that UE 5 fancy graphics. We don't have 9 figure budget. But have you guys seen mobile games. They look kind of basic. Genshin impact is kind of an exception. Think Candy Crush, Clash of Clans, Angry Birds. Can we do that? Hell yeah! Have you seen their revenue numbers.... š
Let's have a paradigm shift. LEO doesn't have to think themselves in terms of Hive. Splinterlands doesn't have to think in terms of AAA. We already see billions of revenue for simple looking games with good design. We can win at GameFi š
Posted using SplinterStats Season Report Card (Website|Blog).
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