It's quite refreshing to find people that actually think about things that might serve best all of us, not only themselves.
Monetary incentives will always attract quick-buck hunters.
Finding the right ways to reward what's valuable and put a damper on the gaming-the-system practices will always be tricky.
More so in an open community where the gates are wide open and the rules way too flexible.
In our history, there was never a great civilization based on lax rules and true collective egalitarian voting systems.
We're not there yet as a species.
On the other hand, iron fists, even in velvet gloves, ruled over and over again.
Dominance is rarely attained in a battle of ideas and easily lost as soon as there's no more need for order or the rules set becomes too burdensome for the many.
That precarious equilibrium has made and broken empires.
I personally don't expect this first iteration to solve the problems we face here.
We'll have to work on it long term, one vote at a time until something better will be imagined.
This platform is a good beginning.
I'm cautiously optimistic about its success, though.
Full steem ahead!
RE: Shot & Thought - My idea about "Reputation" level purpose