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coroutine
pangcola
unity
Wednesday, April 18, 2018 6:17 AM
[Unity] GameObject에서 StartCoroutine 사용하기
public static Coroutine StartCoroutine(this GameObject go, IEnumerator routine) { MonoBehaviour mono = go.GetComponent<MonoBehaviour>(); if (null == mono) mono = go.AddComponent<MonoBehaviour>();
$ 0.000
8
3
waterflier
coroutine
Friday, July 29, 2016 3:40 PM
从内核开发者的角度看协程与线程
第一部分:协程的核心机制介绍 协程的历史其实要早于线程,线程在实现上可以说是一个特化的1:N协程。只不过今天大家接触进程、线程的概念更多。
$ 5.062
9
10
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