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65
mproxima
d\ Traveler /\ Cook /\ !Programmer /\ Explorer /\ Wildlife lover /\ Anarchy in /b
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608 Followers
591 Following
Italy
https://moonkey-lab.itch.io/
December 30, 2017
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mproxima
GAME DEV
Wednesday, April 2, 2025 8:30 PM
To the Castle Grounds - Heart Commando
Hello there Gamedevers! Little update for an update to come to this old game. Last days I was looking at some top view of some old ruin and castles and I tought that I never properly made one in a game
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@mproxima
cross-posted
@mproxima/stones-and-pauses-update-11-fo...
to
GAME DEV
mproxima
gaming
Wednesday, March 12, 2025 4:42 PM
Stones and Pauses - Update 1.1 for Shadows of Lir'Ah Steam ver
Hello everybody! It's time for the first "Major" update for the Steam version. True Pause has been added and it works for what I have tested perfectly fine. It's not destroying the other clocks
$ 10.820
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mproxima
gaming
Wednesday, March 12, 2025 4:42 PM
Stones and Pauses - Update 1.1 for Shadows of Lir'Ah Steam ver
Hello everybody! It's time for the first "Major" update for the Steam version. True Pause has been added and it works for what I have tested perfectly fine. It's not destroying the other clocks
$ 10.820
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mproxima
GAME DEV
Thursday, January 23, 2025 8:33 PM
Space Opera - Prototype
Hello there, here's a little bit more in depth look at the project. It showcase the 4 controllable module in the early concept. There's a whole lot to add and especially think because every module will
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mproxima
Hive Gaming
Monday, December 23, 2024 2:33 PM
Shadows of Lir'Ah - Steam release
Hello everybody! Finally a Steam version has been made with achivements and new updates. Like this long jump that was so hard to integrate in the already working jumping system. You can check it out here
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mproxima
Hive Gaming
Monday, September 23, 2024 10:17 PM
Just a little bit of light - User N update
Hello there! It's been a long time I didn't post but I've been doing some research and slow slow progress. Main focus was to get a more cohesive look and some practice with graphical styles within game
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mproxima
gamedev
Saturday, February 3, 2024 8:48 PM
Indieapocalypse #49 - Shadows of Lir'Ah
Hello everyone, been really off the internet in these days but I had good news recently and I wanted to share with you. Shadows of Lir'ah has been published in the last issue of Indieapocalypse if you
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mproxima
gamedev
Saturday, December 30, 2023 7:19 PM
End of the Year - Celebration at Salami Clock Piazza
Hello everybody! Have been really busy this few last weeks and had really little time to post. First I joined yet another jam against my own will and then festivities came and I had to do a lot of stuff
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mproxima
gamedev
Tuesday, November 28, 2023 9:16 AM
Release ready - Last touches
Final release preparing for a Steam one
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mproxima
Hive Gaming
Monday, November 20, 2023 3:03 PM
Phantom Paper - 1bit Jam
Gta Maildelivery game
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mproxima
SkateHive
Saturday, November 4, 2023 9:04 AM
Quest For Stoken (QFS) Check - Skating on the web 3.0
We are back at it and now grinding is a thing! It's always a pleasure to play and every time tons of new additions to the game. First off let's put a out a little bug report, in the tutorial level after
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mproxima
Hive Gaming
Thursday, November 2, 2023 3:42 PM
Shadow of Lir'Ah - 1.0 release Maps, Menus and Everything else
Metroidvania open world game Update
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mproxima
Hive Gaming
Wednesday, October 25, 2023 12:33 PM
O.R.C.O. Update the SandWall
Hello everybody! This week I show you some progress I made with ORCO adding an intro cinematic, some gameplay refinement and a new area. Going back to an old project is always a bit of an headache but
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mproxima
Hive Gaming
Thursday, October 12, 2023 5:31 PM
User N - Pumpkin Time 🎃
Hallowen is closing It's time to change the rolling ball into a juicy pumpkin and go for a treat and a treat. I decided to expand on the game and add an Hallowen mode. The first step was to prepare the
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mproxima
Hive Gaming
Wednesday, October 4, 2023 12:44 PM
Door To Nii'Meph - Maps Update
Maps General Update to the game after hearing feedback. Added a Map of the Island Easier Navigation to the early parts Increased Camera Zoom(planning for some adjustable distances) All 5 endings working
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mproxima
Hive Gaming
Monday, September 18, 2023 8:26 PM
Door To Nii'Meph - A Metroidvania Jam entry
Hello everybody! I want to present you my entry in this Jam about Metroidvania games and design. This is my entry to the jam: Door To Nii'Meph in wich you play as an incounscius Blueman waking up in the
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mproxima
Music
Wednesday, September 13, 2023 12:49 PM
Dephts of Lir'ah - Theme for 8bit Door to Nii'Meph
Hello everybody! Long time that I wasn't posting been very busy with some projects. Here is a little snippet of the game Door to Nii'Meph, the theme for the game soon to be completed. Enjoy!
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mproxima
Programming & Dev
Monday, July 31, 2023 1:45 PM
Creepwaves
Hello everybody! This past week I worked on a creepwave something that I wanted to do since a long time, many challenges were discovered for something apparently simple as this. First off setting it up
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mproxima
Hive Gaming
Thursday, July 13, 2023 4:14 PM
Eagle Bogey - Porcupine Hills level
Made a big update to Eagle Bogey with lots of new levels and more refined movement Here in the video there's a preview of Porcupine Hills a Sonic inspired level with Jump pods and Accelleration tiles.
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mproxima
Hive Gaming
Friday, June 30, 2023 12:34 PM
UserN - Covering Ground
Hello everybody This week I haven't got tutorial or new things to show, been a busy week with a lot of tweaking around and level making. Looking foward next week to make some showings of these contraptions!
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