Introduction
As promised yesterday, in dCity card with the highest population increase - Talend, I updated my Talend job in order to find the cheapest Education & Creativity increase.
Education & Creativity changed a bit last week as you can see in Completion of the 2nd edition cards & list of improvements from @dcitygame where @gerber reduced the effect of education & creativity points.
As of now, you'll need :
80 education for 1% chance for technology
160 creativity for 1% chance for background or animation
As usual, I'll tell you what the 2 best cards are, and detail the specific of the Talend job after. I you want to know more about Talend, just have a look at my blog @cocaaladioxine .
The winning cards are :
I just ran the job and here are the results.
Education :
The Research Center costs 1224 on the market today, and provides 10 education. You get 0.81 education per 100 SIM.
This means you would need to spend ~245k SIM to have the 25% technology discovery probability.
Creativity
The Art Gallery costs 900 SIM on the market today, and provide 10 Creativity, which is 1.111 Creativity per 100SIM.
In order to attain the 25% probability for a background, you'll need to spend at least 360K SIM.
We could also mention the Ad Agency, which is more expensive (at 0.8 Creativity per 100SIM), but also give a 9 SIM income and 5 popularity.
The Talend job :
Nothing much to say about the talend job this time. Everything was available for the computation. I took the base education/creativity, added the existing boosts and divided by the normalized price at 100SIM.
Var.price == 0 ? 0 : (Var.education + Var.education_boost) / ((double) Var.price /100)
Var.price == 0 ? 0 : (Var.creativity + Var.creativity_boost) / ((double) Var.price /100)
Maybe you noticed the (double) : I needed to cast one of the value from float to double. That was not the case in the previous calculation as I already had a variable typed as double.
The job is still very fast, taking less than a minute.
Next !
For the next post, I'll just try to compute an average score for a card. Choosing a card because it's the best in a specific area may not be the wisest investment. I was thinking about weighting different caracteristics or simply ranking and using the sum of ranks on each caracteristic.
What do you think ? How would you define the best card to buy ?